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snow toilet

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Everything posted by snow toilet

  1. The new screenshots look very nice, home boy. The re-shade on those pyramid things from LBZ is excellently done. However, the third to last screen I've noticed something. Your grass just stops abruptly before the loop. You should maybe do something to the grass where it gets shorter to show that there's an platform without grass? It's better to describe showing an example: Or, maybe you can extend the grass into the loop such as Azure Lake's:
  2. Like I said, free to use. This is excellent that someone wants to use it rather than it going to waste.
  3. Hello, here is another piece of graphic I made. They can be whatever you want them to be but mostly were to be used as a trunk of a palm tree or as Betaman stated a pillar. I can also see it as a piece of decor for a desert level of types. These are both free to use as I am no longer using them. I figured why let these go to waste, someone might like them. I am very new to graphic making so be gentle with the criticism.
  4. I'm going to guess some of the buildings come from one of either Chemical Plant or the fifth special stage in CD. For some reason I know I'm wrong.
  5. Trunk of a palm tree? Did not come out as good as I thought it would as it resembles both a piece of decor at a Mexican restaurant and a Crayola crayon. It is based off of a pot in my back yard. (Mind you, this was custom made in paint )
  6. Ahh, gotcha. I do like the colors in RR though. Definitely eye catching.
  7. I really enjoyed the demo and really liking the cut scenes however, aside from the boss, there were a few things that caught my eye. The waterfalls in Star Shores were still. Maybe put some animation in to give the level a bit more life. Also, Rocky Rides ground seemed a bit to blocky. Have you thought about rounding them out? Both of those seem to be the only things about your game that kind of bugged me besides the boss. My favorite was Star Shore as it had a great mix of matching graphics fitted perfectly. The clouds in Hilltop were also another great thing about this. Keep up the good work.
  8. To me, it's a very short level if you know what shortcuts to take before the snowboarding sequence. Hopefully, they don't bring back Carnival Night Zone. That zone made me furious being that back in the day I wanted to get to Ice Cap and Launch Base but could never get past that spinning barrel in act 2. I bet, remaking it as a 2D level, they would put that in there and would probably cause a lot of anger to a new player who hasn't played Sonic 3. EDIT: @Serephim: The only thing about Hydrocity being remade that interests me is the act 2 track. Very catchy.
  9. Eh, not my thing. I think it was just a bad memory I had with SMB3's Ice World. Probably why I loathe ice themes in any game. Being that there is noticeable water in act 2, Launch Base Zone is a must for me. What really makes me giddy about LB is the upbeat tune. I've always wanted to see those pyramid things in the background in a 3D perspective. Might just be me.
  10. I just want to say, no ice themes period. Same with water themed levels as they are very annoying.
  11. I've never played Unleashed before but I think he's talking about the snow boarding in Ice Cap. Not sure...
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