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SoaH City Message Board

Kessler12

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Everything posted by Kessler12

  1. Cleberson: Loving what you have dude keep it up. I wish I knew how to make the effects you have. Shinbaloonba: I'm going to use it for a Project! also
  2. Oh I must had miss-read. I'm about as derpy as my avatar.
  3. I didn't get it... I hope you didn't sent it to my live email.
  4. You should make some tnt type enemy here (creeper?) Or just plain old tnt itself that could destory breakable walls and maybe cause the ceiling to drop stuff [like a pow block], also some enemys with hard hats, by jumping on their head they cannot be hurt but stunned.
  5. I'm kind of shocked that no one commented! I mean this is one of the few fan games with net-play!
  6. I'll wanna help, hell I'll even donate!
  7. I remember this game. The good'old days ... still looks sexy :3
  8. why the enemys never showed up I'll never know... New Zone?
  9. @TailsSena & Supersonic196: The running sprite is made by tarnishPrower, the same guy who did some sprites for mecha madness.
  10. I got some good news for once! I finally finished this zone and currently tweaking the level design and bosses. I may end up posting a demo really soon. WIP @Supersonic196: Thanks dude EDIT: Link fixed
  11. Why isn't this called Blue Sphere: Awesome Edition! Also would the blue sphere's levels be remade?
  12. [*] Pits should be limited. The only time you should see more then three pits is in a sky level. Those under water parts could had been filled with some cool content like Coral reef. I understand your trying to make it like emerald coast but making it 100% isn't always a good thing. *Points at Sonic The Hedgehog 2D* Also nice modifications to Blaze's engine,
  13. I got and use MMF2 and UDK. I downloaded Construct Classic to mess with it.
  14. Sorry but I really dislike the level design. The bottom path is too flat and the top path is kind of boring. Try coming up with more enemys and gimmicks to make the level seem more entertaining. Also I think the level could do with more under water content.
  15. Shes bad-ass, they'll get used to it quickly.
  16. This project isnt dead yet... Made tiles fade into the other and look more hill like. This zone is finish. I just got to do some extra coding[score, Boss] and some fixes[Lives, AI] and its ready for a demo/video!
  17. This is te best news I heard so far this year!
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