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SoaH City Message Board

Password

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  1. I respect all religions (except T-hisim because it is basically just a big crack at religions and Satanisim because it is disgusting) and so if Christians dislike this game I will take it down from this website and you will never hear of it again.

    ~toaster1

    What? If you respected religions you wouldn't mind them even if they are disgusting or offend others. Respecting other religions is not being judgamental on them because they are different or "not normal."

    PS - I'm not a Satanist nor do I believe in T-hisim, I'm atheist. But I don't hit on the "bad" religions.

    Edit - On second thought, I feel like I shouldn't have posted here. I might start a religion debate. ._. Idk I'll keep it here

  2. 1. Rank these level design interfaces from best to worst:

    a) Multimedia Fusion 2

    B) Game Maker

    c) Son-ed 2

    d) Construct

    e) Torque 2D

    f) RPG Maker

    1) Construct/MMF2 (Tie)

    2) Game Maker

    3) RPG Maker

    4) Torque 2D

    5) Son-ed 2

    *omit any that you aren't familiar with

    2. Has any unlisted level editor stuck out in your head? If so, name it.

    Not really. :3

    3. What's your approach to the initial phase of level creation? Can you think of any tools that could help you organize that process?

    Mah pencil and some paper. I also look at popular fanmade and "real" games for design ideas.

    4. What is the most painful part of building a level in the editor of your choice?

    MMF2 - I would guess it is dragging and dropping everything without a proper grid (like Game Maker's) I know MMF2 has a grid, but who uses that?

    Also, deleting everything off the frame without messing up any events. That's SO annoying. :X

    5. Can you think of any hypothetical tools that could fix that?

    Grid system. 32x32, 64x64, 8x8, 16x16, etc

    6. Any other tools that you can think of that you feel would make a level editor great?

    Easy access, organized groups of objects, fast and convenient, and able to change menus and stuff quickly. Also, I love MMF2's zooms. I can easily see the whole dang layout.

    ALSO, when it comes to moving platforms, I would LOVE to see its path range first (eg Brawl's level creator platforms, they show you the path)

    7. How do you feel about the tile based approach to level design? What are its strengths and weaknesses?

    I really like it :3. Some strengths are being more organized, possibly faster building, and some weaknesses would probably be if you wanted something positioned in an exact spot, you would have to alter it, and also possibly not being able to overlap objects quickly (like in Game Maker, you would have to lock an object to make sure you wouldn't replace it)

  3. 1. Sure, but I don't normally use the "real" languages.

    2. Not really.

    3. Nuu.

    4. A little, I guess.

    5. Sometimes I've used it

    6. A few. It's hard to remember..

    7. Coding similar to GML and MMF2's event creator, automatic backups, and a simple and useful "toolbox" (list of objects that you can easily place in a room) and some features that make creating games faster would be nice (such as the object-rotating feature in Construct :3)

    ..and no MMF2-like random crashes ._.

  4. Wow...even eggman's broke...

    Well.. you know.. the economy..

    if they're recycling everything about this game from previous games and it still ends up sucking sega deserves to have its development team replaced

    Fix'd

    Also, maybe the Sonic Rush physics are raping this game because Dimps is also working on this ._.

  5. I found this out.

    16468529.png

    =/

    EDIT: not a palette swap, but you can tell he just edited it.

    EDIT2: well, does editing count as stealing? it kind of looks different. but i don't approve of editing someone else's work and not crediting them.. so i guess it's stealing.

    EDIT3: to be honest, putting things on your servers is very open to everyone. isn't there some way to lock it or what not? at least put your important things in a passworded rar/zip, to be safe, or use a safe private server that you don't use for anything else. i keep all my stuff on flash drives and on a random file hosting account (e.g. fweh2193 as the name, and i write it down)

  6. What can we really say? It's just some sprites ripped right from the games on black blocks.

    ^This :(

    Also there isn't anything new to show that we haven't already seen. Test levels are too generic. And also usually become the only stage made. Then cancelled.

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