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SoaH City Message Board

Xodemon

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  • Interests
    Game programming, music creation
  • Fan Gaming Specialty
    Coding & music creation
  • Current Project
    N/A

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  1. Actualy the animation is fluid, it might look like he's changing the animation but only in the first slope since i'm not going on steady speed and it keeps changing sonic's animation from walking to running and so on.. it also might be your videocard having trouble updating flash video on steady fps well, lbp2d (tristanjmnz's project) had about 1141 event lines when it weren't even near first release
  2. Thanks, my debug is just straight copy of sonic's/sonic 2's/sonic 3's debug :3 I'll lower acceleration when i complete real-360* movement, skidding already is there, it just doesn't have animation.
  3. oh lol, didin't know you cant close spoilers (and they don't have edge) in sfghq. well, i hope its easier to read now :3
  4. edit: just noticed i wrote zode's (yeah my other nick is zode / zodemon) instead of xode's XD.. so yeah, ivebeen making music for like.. urm... 3 and half years? archive // newest one(s) (moved to archive after new ones appear) // (this was just test of new samples) song of storms drumtest - mp3 ezkimo - salainen agentti 998 REMAKE - mp3 ( instrumental ) note: in ezkimo-salainen agentti 998 remake the acapella is bit off due to A) it was faster than any version of the song i've never used vocals in any song. :3
  5. First off, I'm not trying to make "the next sonic worlds", I'm creating this for learning 360* movement with physics and whatnot (and I'm bored too ) Features so far: - basic movement in non360 todo: - actual 360* movement whole thing is coded from scratch, without any references so physics might be bit off. pics: (160 lines of events!) video: also; first 'actual' post in years (yeah I joined (with another account, wich i cant access) years ago and asked help for tower defence project (but years have passed..), tho that game never got finished)
  6. ;3 it aint gonna be just lemmings copy... heh (.. also does somebody know how to fix the blurry text in mmf 2 hwa?) playable release: sage 2010 also im gonna change graphics soon P:
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