dem0 Posted July 24, 2014 Report Share Posted July 24, 2014 (edited) Version 2.0 by dem0 UPDATED 15.10.2014 This isn't exactly a fangame, but an application that's very useful in fan game development. Everyone who has worked with Mario, Sonic or other fangames and used sprite sheets by 3rd party probably has grown grey hairs while carefully cutting and pasting and aligning sprites because they weren't aligned at all or in some form that you didn't want to. I definitely have, and so I made this. SpriteCut is an application which makes creating organized sprite sheets from big messy collections easy! Features: - Give your settings and create sprite sheets by just clicking at the wished sprites and they will be automatically parsed and organized into the sheet being created for you to edit according to your wishes! It's that easy! And they will be automatically aligned pixel by pixel so no more twitching in Paint because they weren't aligned and animation was messy. - Process the whole image or parts of it with just a press of a button! All sprites inside will be automatically processed. - Test animations - Edit sprites by mirroring, rotating, resizing or duplicating - Render final image as .bmp This is a great tool for those who make sprite sheets for others to use, too! Screenshots and download can be found in Mario Fan Game Galaxy's forums! I also post updates and answer questions there so I have it concentrated in one place! http://forums.mfgg.net/viewtopic.php?f=8&t=16336 Examples: For example, with just a few clicks and keypresses, you can turn this https://dl.dropboxusercontent.com/u/75020308/spritecut/8728.png to this https://dl.dropboxusercontent.com/u/75020308/spritecut/2.png or this https://dl.dropboxusercontent.com/u/75020308/spritecut/4230.png to this https://dl.dropboxusercontent.com/u/75020308/spritecut/4.png or this https://dl.dropboxusercontent.com/u/75020308/spritecut/8730.png to this https://dl.dropboxusercontent.com/u/75020308/spritecut/3.png Edited October 15, 2014 by dem0 4 Link to comment Share on other sites More sharing options...
SonicFan2010 Posted July 25, 2014 Report Share Posted July 25, 2014 Wow! This application could make things easier for fangame creators and make it easier for more people to create. Link to comment Share on other sites More sharing options...
GenericSonic Posted July 25, 2014 Report Share Posted July 25, 2014 I like making pixel art. Link to comment Share on other sites More sharing options...
Abominal Taz Posted July 25, 2014 Report Share Posted July 25, 2014 I like making pixel art. Hey bud, I've been taking a look at your posts and you need to stop making vague, non-detailed responses just to boost your post count. It's pretty borderline spam. Link to comment Share on other sites More sharing options...
GenericSonic Posted July 25, 2014 Report Share Posted July 25, 2014 (edited) I don't care about my post count. 16-bit sprites are made by pixel art, that was on-topic. So all my replies must be detailed everytime i post Edited July 25, 2014 by Abominal Taz Link to comment Share on other sites More sharing options...
Highwire4 Posted July 25, 2014 Report Share Posted July 25, 2014 This program is actually pretty sweet. I'm currently working on a game in Unity 2d with a few friends of mine and this is PERFECT for it. Thanks for posting this. Link to comment Share on other sites More sharing options...
Abominal Taz Posted July 26, 2014 Report Share Posted July 26, 2014 I don't care about my post count. 16-bit sprites are made by pixel art, that was on-topic. So all my replies must be detailed everytime i post Your posts don't have to be super detailed but at the same time don't just post a sentence that's so vague. And please don't double post either, that's what the edit button is for. Link to comment Share on other sites More sharing options...
OverbounD Posted July 26, 2014 Report Share Posted July 26, 2014 Your efforts are commendable. You can do something similar in GM's sprite editor with a little work but this looks like it streamlines the process compared to GM. I can't wait to get the new SFGHQ site up and running and add all these useful tools. Link to comment Share on other sites More sharing options...
Asuma Posted July 26, 2014 Report Share Posted July 26, 2014 I don't care about my post count. 16-bit sprites are made by pixel art, that was on-topic. So all my replies must be detailed everytime i post He's basically saying put more detail in your posts. Anyway, this seems like a very useful program, although, it seem more gear to GM. Although, the applications for other programs is there too. Link to comment Share on other sites More sharing options...
Miru Posted July 27, 2014 Report Share Posted July 27, 2014 (edited) I would have tested this editor out by making Freedom Planet's Lilac for MUGEN, but my computer thinks the software is malicious. Edited July 27, 2014 by Miru Link to comment Share on other sites More sharing options...
GenericSonic Posted August 2, 2014 Report Share Posted August 2, 2014 (edited) I have linux so i can't test or use this program on my computer, and no i don't have Wine. Edited August 2, 2014 by GenericSonic Link to comment Share on other sites More sharing options...
dem0 Posted October 15, 2014 Author Report Share Posted October 15, 2014 A pretty big update finished today! Adds a proper graphical interface and fixes a gazillion bugs and also adds other new stuff! CHECK MFGG THREAD FOR NEW SCREENS AND ALL THE INFO Changelog 2.0 - 15.10.2014 - Added: A proper GUI! And a lot of visual stuff making the interface clearer - Added: Logo - Added: You can now move the source image and the output image - Added: You can use as big image as you wish, the window won't strech ridiculously big - Added: You can add empty spots to output and thus move whole sets of sprites - Added: You can automatically reorganize whole output (remove all empty spots) - Fixed: Moving selection in the output window, now it's not so buggy - Fixed: Selection is shown even if there's no sprite at it - Fixed: A ton of other bugs I can't recall atm - Changed: Sprite will be added at the selection, not after it - Changed: Edited the readme/help - Changed: Grid does not appear while editing, but only in the rendered image - Changed: First when selecting the source image the thumb is shown at the selection Link to comment Share on other sites More sharing options...
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