InfinityAlex Posted October 28, 2013 Report Share Posted October 28, 2013 Hoo, boy, I'm back here. Okay, so, I want to change the music for Act 2 and I've found the music group in the frame's coding, but how in all hell do I get it to play a particular file? All I'm seeing is this, and I don't understand it: Link to comment Share on other sites More sharing options...
GSF Posted October 28, 2013 Report Share Posted October 28, 2013 This is writing the text "play music("+music_level1_1+")" to an array, I guess some other command reads the array and it plays music whenever it finds this string. The fact that it also moves the index by one suggests that a chain of music to be played can be done, so the game will read, play and read the next slot until it comes up empty. I certainly don't remember this (been some time since I check Worlds)... Try clicking the array object in the event editor so you can see any linked events, and work from there. Link to comment Share on other sites More sharing options...
Techokami Posted October 30, 2013 Report Share Posted October 30, 2013 To change the music, go into Interface and post-processing methods -> [ME] Music Engine -> [ME] Cache Now go to the line above the comment that says "[Level]" Now you can alter this to change the BGM for that frame! Link to comment Share on other sites More sharing options...
InfinityAlex Posted October 31, 2013 Author Report Share Posted October 31, 2013 Yeah, I found it. Link to comment Share on other sites More sharing options...
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