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TGF Help


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I'm using TGF and I can't figure out how to make a Static engine. I've looked at all the tutorials in the main site, but I can't seem to learn anything. Can somebody help me? I also hear that there's an easy way to make working loops if you have a Static engine. If there's another way to make functioning loops without Static movement please do tell. I don't understand how to set flags in an event either. May someone please help me and give me a few game making tips? Thank you :).

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Setting flags is easy. In the event editer, go under whatever object you want to set a flag to. Go to the very bottom of the list, and you'll see "Flags". Choose On, Off, or Toggle, and then input the flag number.

The purpose of flags is just another way of indicating something. For instance, say you want Sonic to grind only when you're holding down "Shift". Your condition would be something like...

IF button "Shift" is held AND Sonic is overlapping a rail

->

Set Flag 2 ON

...Then, when you make the events for grinding, just put the condition "Flag 2 is ON" in front of everything, and the "Grinding Events" will only take place when they should (Of course, you'll have to have another condition that turns the Flag off when you let go of Shift, but eh...)

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