Blue Frenzy Posted February 16, 2010 Report Share Posted February 16, 2010 I has been working on some sprites. It's kind of hard, specially with the animations, but I am getting some results. The problem is that since I made them (or at least most of their parts) i see it bad. So I have to ask people what do you think about those sprites I am working in. Please, if anyone can help me with tips for animating an object or even giving me some templates or applications for taking references, you'll make me happy Link to comment Share on other sites More sharing options...
DimensionWarped Posted February 16, 2010 Report Share Posted February 16, 2010 Looks swell. Mind posting an animated gif of the 3rd one so that we can envision it in motion? Link to comment Share on other sites More sharing options...
Zenor Posted February 16, 2010 Report Share Posted February 16, 2010 So I have to ask people what do you think about those sprites I am working in. You need to have a more precise light source. That's pretty much all I have to say at the moment. Link to comment Share on other sites More sharing options...
LarkSS Posted February 17, 2010 Report Share Posted February 17, 2010 Zenor cured the only iffiness I had about that orb-mage sprite that I couldn't lay my finger on. The rest look great. I would love to see the first sprite with an animated cape. ;> Link to comment Share on other sites More sharing options...
Blue Frenzy Posted February 17, 2010 Author Report Share Posted February 17, 2010 You need to have a more precise light source. That's pretty much all I have to say at the moment.[qimg]http://www.sonicfangameshq.com/forum/attachment.php?attachmentid=1262&stc=1&d=1266363557[/qimg] How did you do that? It is really great! Can you give me some tips for noticing how the light sources should be done? And again animate is the worst part :S I still don't know if i am going to do it right. I will try my best but If i have no reference, I cannot do it righr. Link to comment Share on other sites More sharing options...
Zenor Posted February 17, 2010 Report Share Posted February 17, 2010 How did you do that? It is really great! Can you give me some tips for noticing how the light sources should be done? Just imagine a Sun throwing light over the sprite and think of it tridimensionally. Which parts of the sprite get full light? Which parts get light partially? Which parts have the light blocked by another part? Once you figure these out, you're set. Link to comment Share on other sites More sharing options...
Blue Frenzy Posted February 19, 2010 Author Report Share Posted February 19, 2010 The logic is easy but still it's hard to do it :s And anotheer thing, how did you do those changes and why? What were my errors and how did you fix it that way? It's very important to me if I want to continue spriting. Specially talking about the clothes, since I made shit compared with what you did. But I noticed you touched everything. Link to comment Share on other sites More sharing options...
Zenor Posted February 19, 2010 Report Share Posted February 19, 2010 The logic is easy but still it's hard to do it :sAnd anotheer thing, how did you do those changes and why? What were my errors and how did you fix it that way? It's very important to me if I want to continue spriting. Specially talking about the clothes, since I made shit compared with what you did. But I noticed you touched everything. Bottom part of the hat: it seemed too flat. Top part of the hat: It looked like it was bent at the middle as there was too much light at it, and thee tip of the hat looked like it was pointing to the screen. Cape: Looked like it was made of a very hard material, that wouldn't fold no matter what. If you hold a piece of cloth, it will fold itself (Example) The orb: You have many colors you can work with, so there's no need for dithering. I just got rid of it and made the color transitions smoother. Link to comment Share on other sites More sharing options...
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