Airaxen Posted September 15, 2009 Report Share Posted September 15, 2009 I'm starting up another project in MMF2 and I'll making a platformer, though I don't know a lot about those engines yet I plan to tinker around with the Sonic Worlds stuff to see how that works. Anyway I want to use a 'buddy' system where it's basically like how Tails would follow you around in the old Sonic games. But I also want to make something that is a bit smarter and can go out and attack a nearby enemy or whatever. The problem is I'm not entirely sure how to start coding for something like this. I imagine there are conditions to look for in a certain order like how far away are you from the player, if you're below them try jumping up onto something, et cetera. I would really appreciate any tips or advice on how to go about this or where I should start. Thank you for your time. Link to comment Share on other sites More sharing options...
Kessler12 Posted September 15, 2009 Report Share Posted September 15, 2009 there was an tails ai in worlds. http://www.sonicfangameshq.com/forum/showthread.php?t=5176 your just going to have to add things to it to make it add attacking ememys or getting rings. i wanted to do something like that too but with rings. if i find out i can tell you. Link to comment Share on other sites More sharing options...
lilfighter Posted September 15, 2009 Report Share Posted September 15, 2009 What are you using? MMF2...GM? This information would be really helpful Link to comment Share on other sites More sharing options...
Airaxen Posted September 15, 2009 Author Report Share Posted September 15, 2009 Oh, right, I forgot to mention. I'm using MMF2. I feel a bit stupid now that you mention it's partly in Sonic Worlds. I guess my version of it is out of date, thanks. Link to comment Share on other sites More sharing options...
Kessler12 Posted September 15, 2009 Report Share Posted September 15, 2009 your welcome.. Link to comment Share on other sites More sharing options...
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