Hez Posted April 22, 2009 Report Share Posted April 22, 2009 Does anyone out there have a proper tutorial on how to use the MOO object, or something like it? Basically...I want to get Sonic Classic (my fan-game) to work two player online. It may not be possible, but if it is, it would be pretty bitchin. I somehow got split screen working in one frame, so all I really need is something that can send one player/two player controls through the net. Anyone have any ideas? Link to comment Share on other sites More sharing options...
ZFG Posted April 22, 2009 Report Share Posted April 22, 2009 http://www.clickteam.com/eng/resources/Making%20a%20Game%20with%20MooClick/Making%20a%20Game%20with%20MooClick.html You asked this before you know. Link to comment Share on other sites More sharing options...
Hez Posted April 22, 2009 Author Report Share Posted April 22, 2009 http://www.clickteam.com/eng/resources/Making%20a%20Game%20with%20MooClick/Making%20a%20Game%20with%20MooClick.htmlYou asked this before you know. Yep, but unless you wanted me to bumb over a year old topic, I figured I'd ask again. Since a lot of things can change over a year. And yeah, I already have seen that tutorial. I was asking for a more...complex guide I guess. If anyone had an MFA/CCA, that would be nice as well. Link to comment Share on other sites More sharing options...
ZFG Posted April 23, 2009 Report Share Posted April 23, 2009 http://www.clickteam.com/eng/resources/Making%20a%20Game%20with%20MooClick/example.cca It's included with the Tutorial. Link to comment Share on other sites More sharing options...
Hez Posted April 24, 2009 Author Report Share Posted April 24, 2009 http://www.clickteam.com/eng/resources/Making%20a%20Game%20with%20MooClick/example.ccaIt's included with the Tutorial. I was still looking for something a bit more...in depth, but I suppose this will have to do...as old as it is. Link to comment Share on other sites More sharing options...
Felik Posted April 25, 2009 Report Share Posted April 25, 2009 This tutorial was good enough for me to start making online mode. I can't understand why don't you like it, it's compex enough. Maybe you don't understand basics of MMF? In this case you should learn MMF first. And btw don't use MOO, use OINC. OINC is basically the same as MOO but less laggy & buggy. You can download the extension and examples here Link to comment Share on other sites More sharing options...
Hez Posted April 26, 2009 Author Report Share Posted April 26, 2009 This tutorial was good enough for me to start making online mode. I can't understand why don't you like it, it's compex enough. Maybe you don't understand basics of MMF? In this case you should learn MMF first.And btw don't use MOO, use OINC. OINC is basically the same as MOO but less laggy & buggy. You can download the extension and examples here Don't know MMF? Hah...you probably don't know who I am. I've been around for a while son, I know my shit. EDIT: Fuck that was insulting to me, I made tutorials in 1998 ass, don't ever say I don't know my shit. Link to comment Share on other sites More sharing options...
Felik Posted April 26, 2009 Report Share Posted April 26, 2009 Of course I don't know a person with 32 posts. Why are you so aggressive? I just said that this tutorial is good enough for understanding online stuff. But most likely you won't be able to make a good online game since MOO is an unfinished extension. Link to comment Share on other sites More sharing options...
PsychoJason Posted May 6, 2009 Report Share Posted May 6, 2009 I have 1 idea that don't use MOO or ONIC or anything, but I cant figure it out...but im close! Link to comment Share on other sites More sharing options...
Zenor Posted May 6, 2009 Report Share Posted May 6, 2009 I have 1 idea that don't use MOO or ONIC or anything, but I cant figure it out...but im close! A game that doesn't use MOO or OINC in MMF2? Then it's not an online game. Or am I confusing something here? Link to comment Share on other sites More sharing options...
PsychoJason Posted May 6, 2009 Report Share Posted May 6, 2009 A game that doesn't use MOO or OINC in MMF2? Then it's not an online game. Or am I confusing something here? Using a DLL... Though, I just gave Mooclick an attempt, and I just perfectly implented it into a 360 engine. Cool Link to comment Share on other sites More sharing options...
Streak Thunderstorm Posted May 9, 2009 Report Share Posted May 9, 2009 Lol kiddies.... Hez is one of the OG's like Epon and a few others. Link to comment Share on other sites More sharing options...
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