Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

switching from 3D to 2D in Gamemaker


Recommended Posts

It might be the extensions(DLL's) I put on Gamemaker but when I switch from a 3D room to a 2D room in GM The game freezes. The manual tells me to use the code d3d_end to end the d3d scripts. I've placed that code in a room between the 3D one and the 2D one(along with the 2D one) and it seems to do nothing,...any ideas?

Link to comment
Share on other sites

for something like this, you're going to need to post code if you want any help.

Here is the code for an object placed a blank setup room (I've also placed it in the actual room before too, but without the goto code)

creation code for object obj_dimensionswitch

d3d_end ()

goto_room (2dtest)

That normally should do it.....Its probably the DLL thats throwing somthing out. ALSO here is the code for the intializing of the 3D scripts.

Creation code for obj_cam

d3d_start()

d3d_set_hidden(true)

d3d_set_culling(false)

d3d_set_perspective(true)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...