Numbuh 214 Posted October 6, 2008 Report Share Posted October 6, 2008 Hey again... I seem to recall a "Pixel Movement" tutorial being on the site at one point or another; so, if someone could find it and make it MMF2-friendly (*coughfastloopcough*), I'd be REALLY grateful. Link to comment Share on other sites More sharing options...
Damizean Posted October 6, 2008 Report Share Posted October 6, 2008 You can DIY. All the operations the Fast Loop extension did are in MMF2's System object. Just mimick the events using the built-in system. Or download the fast loop extension for MMF2. Link to comment Share on other sites More sharing options...
Numbuh 214 Posted October 6, 2008 Author Report Share Posted October 6, 2008 You can DIY. All the operations the Fast Loop extension did are in MMF2's System object. Just mimic the events using the built-in system. No, I can't DIM, but I would if I could; even if I had the old cca file, I wouldn't be able to open it. Why? I'd tell you if I knew, but it tells me it "can't find kcfloop.mfx" even when I put kcfloop.cox in the "Extensions/mmf1" folder. Or download the fast loop extension for MMF2. Do you know somewhere I could find a more reliable download for the MMF1 extension? And, don't say CelloSoft, because their download link is down. Link to comment Share on other sites More sharing options...
GSF Posted October 6, 2008 Report Share Posted October 6, 2008 I think it's the same problem in this topic... http://www.sonicfangameshq.com/forum/showthread.php?t=4806 Anyway, you'll have to do it from scratch, like Dami says. Find someone with MMF1.5, and make him/her print the events from the Event List editor, in a PDF file or something, using the PrimoPDF virtual printer. With that you can rebuild the engine. About the MMF1.5 Fast Loop, you won't be able to get it anymore, either at Cellosoft or Clickteam. If you're lucky enough someone may have it... Link to comment Share on other sites More sharing options...
LarkSS Posted October 7, 2008 Report Share Posted October 7, 2008 So I did a quick and dirty translation of the engine. PixelMovement.mfa The names of the fastloops are true to the original ( feel free to label them yourself ). Also if you use this, please for the love of god implement decimal support. i-i 1 Link to comment Share on other sites More sharing options...
Numbuh 214 Posted October 7, 2008 Author Report Share Posted October 7, 2008 ALL RIGHT!!! Thank you SOOOOO much, lark! Rep up!!! ...Just saying, but you might get some more if you hosted the old extensions somewhere... ; Link to comment Share on other sites More sharing options...
Appo Posted October 7, 2008 Report Share Posted October 7, 2008 Hi Have you got the extention updater from clickteam http://www.clickteam.com/eng/downloadcenter.php?i=211 , since i installed the extetions from that i've had no problems (so far) with missing files, i hope this helps and i hope i haven't got the erong end of the stick Link to comment Share on other sites More sharing options...
Gamerdude Posted October 11, 2008 Report Share Posted October 11, 2008 ALL RIGHT!!! Thank you SOOOOO much, lark! Rep up!!!...Just saying, but you might get some more if you hosted the old extensions somewhere... ; They really aren't that hard to find. You're acting as if it's a treasure hunt. It's simple. Go to clickteam's website and go to the MMF2 downloads section (it's in the Resource drop down menu under Download Center). You can get bonus packs there. There is a bonus pack explicitly labeled "Cellosoft extensions" MMF2 Extensions If you downloaded that you would have solved your problem. It contains the fastloop in it. Honestly, just a little bit of searching on your own sometimes never kills anyone. Link to comment Share on other sites More sharing options...
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