DragonSky00 Posted September 21, 2008 Report Share Posted September 21, 2008 Como eu faço para travar a tela quando o Sonic chega no chefe da fase???? How do I stop the screen when the Sonic chief arrives in the stage? Link to comment Share on other sites More sharing options...
Sockman Posted September 21, 2008 Report Share Posted September 21, 2008 I'm going to assume that "chief" is a mistranslation, and the word you're looking for is "boss"... Anyway, you're going to want to mess with the Alterable Variables of this guy: The variables of this object contain all of the camera information of the Sonic Worlds engine. (Assuming you and I are using the same version.) When the boss event is initiated, you're going to want to set the boundaries of the camera within the boss battle area. Link to comment Share on other sites More sharing options...
LarkSS Posted September 22, 2008 Report Share Posted September 22, 2008 If Azu doesn't mind he can always send you the example that I made for him to do what you're refering to DragonSky, though if you mess with the object Sockman pointed to, you should see that the values are very straightforward in how they limit the camera. Link to comment Share on other sites More sharing options...
DragonSky00 Posted September 28, 2008 Author Report Share Posted September 28, 2008 Larkss If you can send the example I thank why I'm still having trouble halting the screen Link to comment Share on other sites More sharing options...
LarkSS Posted September 28, 2008 Report Share Posted September 28, 2008 Ok dude, don't double post to try to bring direct attention to your thread unless there's at least a week difference in time and the two posts aren't the same. Anyway, I made it for Azu, so you need to consult him about it. Link to comment Share on other sites More sharing options...
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