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SoaH City Message Board

Limit control?


Aki-at

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Currently I've been working on my fangame, but I seem to have hit Multimedia Fusion 1.5 limits on active objects, is there anyway I can surpass this limit or must I reduce the amount of active objects I place per stage? I've already tried the method I used on TGF in MMF in which...

Active objects outside window = turn invisable

Active objects inside window = turn visable

Which didn't work for me. Thanks in advance to anyone who can help me!

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Have you tried turning objects that you'll reuse through the game (like Sonic, rings, monitors) into global objects? Or, make the new objects you want to add into global objects, and then use the "Create Object" function to sort of sneak them into the level? IE...

~Start of Level

*Create "Super Cool Global Object" at position (10, 20)

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Wait, wait, there was a variable limit in Multimedia Fusion? Hm okay thanks for letting me know Trd! the game seems to be running fine now. Yeah I'm still getting use to the difference between TGF and MMF.

Thanks to all the help, lock plz!

Hmmm where is that report button...?

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