icecapboy Posted October 18, 2006 Report Share Posted October 18, 2006 Is there a way to make Sonic go down tubes as he does in Green Hill Zone? Also, I know Death Egg act 2 had gravity but is there a way to stop Sonic, and pick the direction you want him to go as you do in the gravity tubes? I'm using TGF by the way. Link to comment Share on other sites More sharing options...
USC Posted October 18, 2006 Report Share Posted October 18, 2006 For the Death Egg gravity, something like this? Link to comment Share on other sites More sharing options...
icecapboy Posted October 18, 2006 Author Report Share Posted October 18, 2006 Well, I don't want gravity, what I really want is basically for sonic to go through tubes as he does in GHZ, Hill Top Zone. I was gonna put in intersection which you could go through different directions to different parts of the level. Link to comment Share on other sites More sharing options...
TRD Posted October 25, 2006 Report Share Posted October 25, 2006 I would suggest using a static engine for that. As a matter of fact thats kinda like a 360 degree movement there. I would download the 360 engine in the engine section of sfghq. Try each of them and see what looks good to to you. Then you would have to tell the application what to do when you reach the point of the tube. I don't know if it applies to TGF, you have to see. And if all else fails, Use a path movement if available. It may be weak, but it the only suggestion I have left. Link to comment Share on other sites More sharing options...
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