It sounds tricky...Any tutorials on how to learn it anywhere?
@Damizean: I tried that, but it still didnt work. I will explain in more detail.
Basically, I have a group that I called Checkpoint, and a Global Value name called Checkpoint. I created 2 objects, 1 is hidden (it goes where sonic should start) and the checkpoint. I put player ball in some random location so I can see if he does get positioned at the start box (but he dosen't)
I put the events:
If Checkpoint=0
Start of frame
Position object "Player" at 0,0 Startbox
If Checkpoint=1
Start of frame
Change animation sequence "checkpoint" Walking
Position object "Player" at 0,0 checkpoint
If player collision with checkpoint
[NEGATE] Animation Checkpoint WALKING is playing
Set global value Checkpoint 1
Play sample MobDie
Change animation sequence "checkpoint" Walking
I play, and die, but dont appear at startbox
I play, touch checkpoint and die, but dont appear at checkpoint. I just appear where Player was position in the frame editor.
I tried to move all the checkpoint events to the top, but nothing different...
I can touch the checkpoint and it plays a sound and the animation changes, but it wont position at the start of the level. Please help!