Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

Spikey

Members
  • Posts

    12
  • Joined

  • Last visited

Everything posted by Spikey

  1. Now guys and girls - take a look at this! http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=86468&Main=12360#Post86468
  2. Hi everybody, I know I might be bugging some of you already with this topic but I uploaded an example of how a water surface can be done (thanks to my friend "Gustav" at clickteam-forum). Unfortunately I don't know how to resize the water surface to give it the exact effect like in hydrocity. My friend "LarkSS" (in this forum) has created an example of how to resize the overlay but we haven't got it to work yet in combination with this example. Can anybody help please?! hydrocity.mfa
  3. I have read the other threads about how other people made or tried to make an effect like that. Using a few actives at different scroll-coefficient and scale them is not a problem. But wouldn't it be neat when you wouldn't have to use actives and just do it easily with an extension? Unfortunatelly I'm unexperienced in programming extension - therefore this thread.
  4. Hi everybody, are there any extension developers? If so I'm wondering if it is possible to create an extension (parallax extension) where you can load an image and give each image's line a different scroll-value. e. g. . If it is possible I would like to be able to change the x-scroll-value and the y-scroll-value to easily create an effect like that water surface in Hydrocity Zone (Sonic 3).
  5. Yep, that's me at another forum asking the same thing . Like I said, so far it's been possible to scroll each line on the x-axis (using overlay redux). I would like it to y-scroll too. That's what I'm looking for.
  6. Well, I would like to get back to this topic once more. Isn't there no other way than using actives? I would like to scroll each line at different x-speed + resize it to create an "look on top and underneath"-effect like in Sonic 3. Edit: Using background system boxes for each line is just too much work and probably not good for performance either. @Damizean: Did you get my examplefile?
  7. The link doesn't work anymore. Would like to see that example too.
  8. it's called "spelt" not "spalt". But anyways, we go off of our topic!
  9. Hi Spike, I'm Spikey. Any ideas how to solve this problem?
  10. @Damizean: Did you get my email. I sent you an *.mfa-file. There's an example how a friend of mine has created a pseude 3D-effect. But it only works x-scrolled so far. Maybe you can find a way how to get it to work y-scrolled too.
  11. Ok, now this makes the y-scroll-effect look pretty neat. But how can I get every single pixel-line x-scrolled with this effect (except of using an active for each line - which would kill the performance).
×
×
  • Create New...