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SoaH City Message Board

RAGE

Members
  • Posts

    10
  • Joined

  • Last visited

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  • Website URL
    http://www.rndpro.com

Profile Information

  • Location
    UK, England
  • Interests
    Games design, Web design, Webhosting, Games hosting and coding.
  • Fan Gaming Specialty
    Game Engines, Games, RPG games and Sonic Games

RAGE's Achievements

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Reputation

  1. nice work. still update us with screen shots. some times i just want to browse the forum and only read/view whats on it rather than click external lol
  2. most of your posts dont make sense. if your new id be happy to help you out. just pm me. also try use image shack cause i cba to dl
  3. so are you not focusing on knuckes any more?
  4. Lookin good! Im doing somthing similar. If your interested in working together drop me a message and will talk more about it on msn. Btw mmf2 is better in my opinion but what ever you feel most comfortable with.
  5. Excelent thanks for that one Aylingling. Its been a while since I last checked but this has made me carry on with my idea of using my Silver based game using this engine.
  6. I tried to work from tails's fly except removed the increasing fly and only over left or right. It works ok but the charecter doesnt go back to its original state after the flying has been completed unles I programed him to use tail's flying tech. Its all static I want to work with.
  7. Its a good point most of it could possibly be just dummy files, and knowing that SONY prefers to cling on to them since they have from the start. Maybe its down to the PS3 being un hacked at this moment in time. Like always the game has been run using ingame cut scenes and still hope that it remains this way. Im no fanboy but I do have both (PS3 mainly for these kind of exclusives) and my point in the game being widely available is so they can profit more and hopfuly continue the series. Not to mention that more would be online with XBOX.
  8. lal, MGS4 will not be coming out for XBOX360 as you may have already known. Reason being is because of the Blueray disk has been filled (Yeah 50gb). This is most probably down to the cutscenes, its definetly not effected the ingame textures but the game creaters said quality could have been better if they didnt have to compress everything. Maybe because they put MGS4: Online on there too but theres no way that would have effected it. Roumer has it that theres a 90minute cut scene FMV! Shame they didnt just use another disk for the extra content baring the prices. Its a bit too late for Hitatchi though as there working on stabalising 100gb blueray disks (Link here). This is what it would look like IF it was out for XBOX360
  9. Oh noes the dredded pixel problem! I had this problem a while ago with my desktop. I tried alot of things at first thinking it was my monitor until it worked on other systems. My gfx card was old so I replaced it any way, oh yeah and the side fan was gone which nowe its fixed lal. gd luck
  10. Lo all, Its been a while since I ever had to post anything for help on SFGHQ but this one bugs me on sonic worlds. Im trying to put every charecter into the Worlds engine before doing anything else but Silver floating just isnt working right at all. Like in the real games, he jumps then floats/hovers in the direction you control but doesnt go up or down unless hes tired. Any suggestions from scratch?
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