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lone8643

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Everything posted by lone8643

  1. Sonic 1: 14pts Sonic 2: 8pts Sonic CD: 11pts Sonic 3: 11pts Sonic & Knuckles: 12pts Sonic Adventure: 9pts (--) - Sonic's story was neat. Tails' was a rehash of Sonic's and disappointing. Knuckles' was interesting...the rest...eh. Sonic Adventure 2: 24pts Sonic Heroes: 14pts Sonic Unleashed: 16pts Sonic Colors: 18pts Sonic Generations: 18pts(++) - Generatorz was actually a really nice game. While I didn't care for the stages past SA1 (cuz that's as far as my nostalgia really carries me), it was nice to see that style. Sonic Lost World: 3pts
  2. So I was emerald hunting and got 5/7 emerdoods, but suddenly my xp bar for plain sonic is at zero? I think I'm gonna write a walkthrough for the game later...with a better >.> map and stuff...I can do that right?
  3. Charizard reminds me of 'Sharptooth' from TLBT
  4. I hated the carnival level. Partially because it was resource-heavy and partially because I hate carnival levels. #scarred4life
  5. Sonic 1: 14pts Sonic 2: 9pts [+1] Sonic CD: 11pts Sonic 3: 11pts Sonic & Knuckles: 12pts Sonic Adventure: 11pts Sonic Adventure 2: 24pts Sonic Heroes: 14pts Sonic Unleashed: 13pts Sonic Colours: 16pts Sonic Generations: 18pts Sonic Lost World : 5pts[-1] Why ya hatin on Sonic 2? =( Trying to kill off Sonic Lost World Jurassic Park because there were no T-rexes in that game. False advertising.
  6. Damn. Missed my chance to give lhancat a monkey's paw. So I was screwing around near the sky elevator in the present, and I can assure everybody there are no chaos emeralds hiding inside the tiles at the top of the map. Here's a fun wallclimbing trick for anyone feeling adventurous...I somehow feel this was intentional. If not intentional, totally known about. Damn. It's like the person who designed this game was like, I'll bet somebody will get here, so I'll just throw a bunch of silver rings here. Now that's rewarding exploration =D
  7. Ah. I think it's the fact that I recognized it from Gregzilla's Top Ten Boss Fight BGM. Here's a nitpick about the game: Can't run on water. Can't even boost on water or boost to the top of it a la' generatorz. For the map, it would be more helpful to have You Are Here in pause screen give a more accurate position. like middle of level, end, beginning. I suppose that's what signs are for. Yeah that's definitely the music. Thanks deadtailsspritedude.
  8. omg that final battle. Haven't been that pumped about a fight in a long time...not since...I wanna say Kingdom Hearts 2. What's the music for it, may I ask?
  9. Fusion was one of the demos at SHC2013 wasn't it? I don't think I got around to playing that one, be it b/c of hardware limitations or the fact it was semi/private. It looked pretty cool from what I /think/ I remember. Replace hack with fangame and I think my comment will be more accurate.
  10. Sonic 1: 14pts Sonic 2: 9pts Sonic CD: 11pts Sonic 3: 11pts Sonic & Knuckles: 12pts [+1] Sonic Adventure: 11pts Sonic Adventure 2: 23pts Sonic Heroes: 14pts Sonic Unleashed: 13pts Sonic Colours: 16pts Sonic Generations: 18pts Sonic Lost World : 6pts [-1]
  11. Sonic 1: 14pts Sonic 2: 9pts Sonic CD: 12pts Sonic 3: 11pts Sonic & Knuckles: 10pts Sonic Adventure: 11pts Sonic Adventure 2: 23 pts [+1] Sonic Heroes: 14pts Sonic Unleashed: 13pts Sonic Colours: 16pts Sonic Generations: 18pts Sonic Lost World : 7pts [-1]
  12. I guess it was intuition. Press left or right at the title screen to SPIN AROUND AT THE SPEED OF SOUND. When was BTS released? Feels close to exactly 2 years ago.
  13. Thanks lhancat. I've been practicing...here's a list of my best times. Only records achieved w/ Tails shown.
  14. I've only played the first one, and it gets to be a real drag after a while. It's nice to go after all the emblems/crowns/etc but they're mostly grinding-type...the game is so much better with friends.
  15. This series needs to pull a Portal/2 and have it start out Olympics yay fun then suddenly! Mario and Sonic must work together to restore the Olympics! Make that the story mode to unlock events! Yeah. I can dream.
  16. Sonic 1: 13pts Sonic 2: 9pts Sonic CD: 12pts Sonic 3: 10pts Sonic & Knuckles: 10pts Sonic Adventure: 11pts Sonic Adventure 2: 19 pts Sonic Heroes: 14pts Shadow the Hedgehog: 5pts [--1] Sonic Unleashed: 13pts Sonic Colours: 14pts Sonic Generations: 19pts [++1]
  17. I would like to see a 3D Platformer like what Adventure but mostly what Sonic 06 TRIED. Those levels were more like open worlds to explore, with a multitude of ways to get to the goal. Agree with Doc about Boosting being removed - that just lent itself to very forward 3D or left-right 2D gameplay without much opportunity for exploration. ---- My favorite design is that seen in SRB2. Three-dimensional realms to explore, multiple-pathways intact...awesome music... ----
  18. Oh yeah. He gets a cape and flickies and the sparkles and everything. He runs and flies at least twice as fast and the music speeds up too. Not all of this is true. Super Tails in Sonic ATS (won't be available for several hours. Internet in Tree Land is slow.)
  19. Shocking discovery! There are hidden S-boxes in SATS! You still have to press UP in the right spot to activate them. I just found one in Cocaine Hill Zone Act 1.
  20. Sonic 1: 14pts Sonic 2: 10pts [+1] Sonic CD: 12pts Sonic 3: 10pts Sonic & Knuckles: 10pts Sonic Adventure: 11pts Sonic Adventure 2: 18 pts Sonic Heroes: 14pts Shadow the Hedgehog: 7pts Sonic Unleashed: 12pts Sonic Colours: 13pts Sonic Generations: 18pts Sonic 4: Episode 2: 2pts [-1]
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