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Ristar

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Everything posted by Ristar

  1. got a bill hicks dvd, sonic generations, smellies, homemade fudge from my gf and an idiot abroad 2 on dvd. i got my gf a harry potter blu-ray set and the girl who leapt through time. bought my best mate a high quality Dr. Dre and Snoop Dogg print and framed it. this is the first christmas i've cared more about giving than what i actually got.
  2. very much enjoying this. you have done a good thing here! all the best in your next game! (and next time you think about using a Kirby track, hit me up and I'll compose something for you )
  3. ask santa for an Xbox 360 or an iPod Touch. Cheap ways to play Sonic CD.
  4. For a start, it's CD Quality Audio, 44.1kHz 16-bit. Sonic CD was never on the Saturn. Spindash has been replaced with Sonic 2/3 style spindash. Physics are absolutely beautiful in this version. You do know that the US version only differed in the soundtrack department right?
  5. on a scale of 1 to awesome I'd say this game falls somewhere between "sweet" and "bitchin'" nah but srsly, special stages are infinitely more manageable now and sonic controls like a dream. it's like someone oiled him up, all Mr. Universe style.
  6. a lot of it is perseverance. I usually try and zone in on one sound (a bassline is usually the easiest to do) and listen to a bar, then transcribe it. I'll usually listen to each bit about 4 or 5 times (maybe more if it's complicated). some of the tunes are REALLY tough though (the square channel in Chrome Gadget for instance) so I also use XMPlay and a plugin called in_vgm which lets you mute channels on VGM files. Kind of cheaty, but makes life easier. best thing to do is just concentrate on one instrument at a time and just listen to each section over and over again
  7. I thought those were just emulations? Surely the physics would be the same as the original... (btw, is it just me or is the DAC channel in the Vintage Collection emulator REALLY loud?)
  8. Okay so I've remastered one of the tracks I wrote for the never-to-be-made Spikeball Island: http://soundcloud.com/tunners/ruin-lake It's a little long, but it incorporates both acts from the stage (so Act 1 twice, then Act 2 twice because I wanted to have it loop). Also labyrinth zone: http://youtu.be/nRqEuTFFvTQ edit: not sure if anyone has been inspired or whatever by the remasters I've been doing, but I've managed to amass quite a few patches for the Synth1 VSTi, I was wondering if anyone would be interested in downloading the patch collection if I released it? It's only 12 instruments but it's got a few different bass sounds, some pad sounds and leads - many of them based on megadrive sounds.
  9. possibly one of the funniest things i've ever seen. well done!
  10. hope you both get plenty of bitchezz
  11. hahah thanks a lot. I'm just gonna keep posting videos/songs and just see if I can get a ball rolling. I finished Chrome Gadget... that was probably the hardest song out of them all. http://youtu.be/5Zjm50_-3IY
  12. instruments missing? nope. everything is there, including the weird fucked up fm synth bit, with the addition of the electric guitar. If you listen to the original there is a kick and snare, bass, pad-synth and the messed up weird fm synth thing. I obviously don't want to get all arsey about it but it's not like I just imported someone else's midi like most people on youtube do, I listen to every song about a hundred times to transcribe every part by ear. I've just done Chrome Gadget and the square channel alone took me about an hour and a half. As for the leccy guitar in Mushroom Hill... it sounded pretty cool to me. I couldn't get any synth to sound like it fit in place so I just added guitar and I liked it. Reminded me of Jun Senoue's remix of Green Grove in Sonic Adventure. Thanks for listening though!
  13. yeah it may be your sound card, I know that some tend to clip when a mix is quite hot okay! here's mushroom hill zone: http://youtu.be/ftFnc5epyYo
  14. you really did get that planet wisp effect especially with the piano. the mix does get a little muddy at some points, maybe reduce the reverb a couple of dB and increase the predelay time a little to bring some of the more important instruments forward. If the reverb you're using for the drums has a low-cut knob, bring that to about 300Hz and it'll stop the kick drum from getting muddy. Really nice reimagining though! I always thought that song was overlooked, it's got a right funky beat to it
  15. awesome stuff. especially love the way you recreated the tiles in the sonic cd trailer. really professional stuff here. what software are you using?
  16. not to soundcloud but there's a direct mp3 link here http://dl.dropbox.com/u/34309799/sonicmaster/deatheggmaster.mp3 If you're really wanting to try out a piece of cheap (30 day free trial) studio level software then you should try Reaper. Has piano roll support and with those VSTs I mentioned earlier you can still use all your soundfonts. Otherwise the best way to get the hang of vsts is to download a simple one (like TAL Uno) and screw around with the settings hmm shouldn't have clipped at all, I checked the overall volume before exporting to video. Weird eh?
  17. oh the distortion is intentional, I put a bass synth through a guitar distortion vst yeah I consider S&K part of Sonic 3 so I'm open to any of those tracks
  18. Death Egg Zone Not 100% happy with this. Sounded good on my monitors but it's not so great on the computer speakers downstairs...
  19. love the Cold Day cover; I've always been a big fan of Antoine's writing style. You've improved shitloads over the past few months, really nice to see! I'm super impressed So... reckon you'll be covering Aerial Boundaries anytime soon? I know you've at least tried, I was googling help on the left hand playing section and found a few posts by you on a guitar forum asking similar questions
  20. Thanks a lot for the comments. It's been super fun trying to remake these songs. I'm currently working on IceCap but it's a little tricky to get a nice synth sound that captures the "cold" sound of the original. I'm a PRS registered freelance composer, I'm available now Well there are VSTs such as Font! and Take1 which play soundfont files. They're just free versions (and variations) of the FL Studio Soundfont player. What software are you using at the moment?
  21. jesus this one took ages. http://soundcloud.com/tunners/marble-garden-zone-redbookd
  22. haha yeah they were both compliments just keep playing around with ableton, look up tutorials, mess about with presets, you'll get the hang of it
  23. your music is quite vangelis-esque. reminds me a bit of the bladerunner soundtrack. love your art though, glad you've tightened your lines up, it really carries the art well
  24. Currently playing Mass Effect 2, Dead Space and Prof. Layton and the Last Specter
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