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SoaH City Message Board

Felik

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Everything posted by Felik

  1. I'd really appreciate it! Your works sounds very professional and ear-pleasing.
  2. Wow your remixes are amazing. Too bad you probably already accepted to make music for some folks here already.
  3. Jeez you have my engine with all this already made. I am sorry but if you can't reproduce what's done in my engine then nobody may be able to help you since it's very simple.
  4. I tried to resize the sub-app and unfortunately you can't do that during runtime. And also it's position is varied somehow depending on what resolution was at the start of the frame. But I guess I can fix that by simply not allowing the player to change res mode during stages.
  5. Wow great example gsoft! Rep up! I didn't know that you can actually make different frame of the same application work properly. But there is still one issue. If you resize application's screen the sub-app will keep the same screen size and it's position will remain the same. Do you know how to fix that?
  6. Of all Sonic Rush's music you had to pick the one with the most annoying vocals Anyway great trailer can't wait for the bemo!
  7. I don't really like it. It looks too simple and basic. Especially comparing to what you showed before.
  8. Wait WHAT? You are using multiple objects for chain pieces? Don't do it at any cost! Just use BG sys box for chain graphic and attach it to the handle. And only operate with handle and mount.
  9. And no gameplay video? Sceens surely look cool but i've seen them already months ago.
  10. I wonder how are you going to implement HUBs. Hope it'll be some sort of isometric view.
  11. Well actually I can understand why most people are using first levels of advance games. First you want to establish engine, gameplay, mechanics etc. and only than you start thinking about your game looking good. However my first level was carnival zone from crackers (not the most original level either) but I chose it because I was thinking "I'm so smart, nobody have ever used it before"
  12. Um... you could just, y'know, PM me And yeah I'll make some sort of English support later.
  13. That's not Leaf Forest and Neo Green Hill, that's Sunset Hill and Neo green Hill. THATS A BIG DIFFERENCE XD And thanks btw
  14. Oh thank you so much! This is exactly what my approach is.
  15. I'll be really glad if this will result into pretty original levels
  16. Well I can tell the secret 1. Go to BG HQ; 2. Browse lots of various graphics there and save those you like to some folder; 3. Look at saved graphics ad try to imagine them in a level you wanna make; 4. Check the game by playing it via emulator if needed. Use emu that can turn layers off; 5. Select graphics for the level and prepare them (cut from screenshots to a bmp file); 6. Normalize palette of graphics from different games/levels; 7. Make some mock-ups; 8. Start making the level. Hope this will help. Games that are good for a Sonic Advance-like fangame are Megaman series (especially Megaman X), Castlevania series and many of the GBA games.
  17. Sonic Unleashed and Sonic All-starts racing says hi.
  18. Ragnarok online music. Now where's my Cookie?
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