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Riseodvi

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Everything posted by Riseodvi

  1. @DarkVampireDee I checked out your Haven Homeworld page. Prism Palace looks great, and I'm always glad to see the "Green Zones" with a interesting twist. I noticed all of your zones have the alliteration too, and lets face it, those are the most fun names to come up with.
  2. Looks nice, and I'm glad you've got Supersonic there.
  3. A feature that has been prevalent in Sonic games is the interesting zone names. From Green Hill to City Escape, they all just have a 'ring' to them. Many fan games have gone the CD/3D Blast route of using alliteration. -Metallic Madness (CD) -Tidal Tubes (Time Twisted) -Green Grove (3D Blast) -Corrupted Canyon (Edge) With that in mind, how do you guys go about naming zones in a fan game, and what are some good zone names you've thought of over the years? (On the subject of names, Eggman or Robotnik? Or Robeggman?)
  4. Not bad, Light. And was that Classic Sonic Boom? Most adorable thing I've ever seen.
  5. Just made a corkscrew loop in my project. Yaaaaaay.

  6. I'm not really a fan of the Archie continuity, but those beautiful graphics can keep my mind off that. Oh, and it'd be cool if you made Robotnik the creepy one from SatAm.
  7. Awesome job, Stardust Gear. This may not be the most versatile tool, but it will certainly limit the time I spend tediously cutting out bits of terrain.
  8. Alright, thanks AeroGP. I'll get that previous version of GM Studio. And if you do release version 1.1, that automatic terrain calculation would be pretty awesome.
  9. Hey AeroGP, ever since I updated GM Studio, the Sonic Studio engine has been outputting a single color rather than any kind of graphics. Overbound told me that the engine is specifically built for GM Studio 1.2. Is there any kind if fix for this? Is there some way I can revert back to 1.2? Nice engine by the way, especially since Dash is a pain to get running on Studio.
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