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TheVividYoshi

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Everything posted by TheVividYoshi

  1. I have another question. Is there an art kit for the level select? All I see is the titlecard font and the blank fileselect image.
  2. Well, I can also reproduce the glitch with Sonic, and I think I have narrowed it down to a glitch with my adaptation of a Tails AI (which remains active while Tails is the main character for testing). Oops
  3. Whenever I go through this particular loop with Sonic... ...it works perfectly fine. But with Tails... ...he gets stuck here. Is this a known bug, or something wrong with my code? AFAIK, I haven't modified the layer switching code (I don't even know where it is ), so any help would be appreciated!
  4. Thanks! I am going to use this in my fangame, and put you in my credits
  5. There was this logo I used to have that got lost in a harddrive death, and now I only have a pre-built .EXE with it. It looks like this: Can anyone direct me to where I can get this splash screen?
  6. An alternative way would be to turn on the debug counters (activate the debug group), and listen through to the point where you want to start, press "ENTER" or "P", and write down the value of this counter: Repeat this for the end of the loop, and you are done! This is useful if you don't want to install other programs, and this is how I always do it.
  7. I think he means the extensions from the packs. You must own Multimedia Fusion 2 in order to work with Sonic Worlds Delta! Edit: I posted this a month after the last one, does that count as grave digging?
  8. Do you have any suggestions for an extension which allows this? I can't seem to find one, and I am getting extremely close to trying to mod the existing audio extension...
  9. I am using the standard one for Sonic Worlds Delta 1.3/1.2, I haven't made any changes to it except internal music files (rather than the ones in the app folder), and I am using Multimedia Fusion 2 Developer.
  10. I was wondering, is it possible to speed up the music instead of just playing a different song, like in Sonic 3?
  11. I have the latest drivers from AMD, and it is still not working right.
  12. I am using a legit copy of MMF2, don't know why people keep thinking I don't. It reports no updates, even after I completely reinstall it. Is there another solution, like a manual update or a patch?
  13. It is already on Standard... I tried selecting DirectX but no improvement.
  14. So I finally got SWD 1.4.3 working, but now on the titlescreen, it turns white, and it freezes for a second on the character select! I'm not sure how to record or describe it :/ Any idea of what could be happening?
  15. I completely uninstalled and reinstalled MMF2, and installed the extensions into both folders. It's still not working, so I am going to try removing all the controller stuff and just have direct keyboard access. Unfortunately my players will not be able to use different controllers, and the saving is going to be a pain, but I guess it's the only way besides going back to Delta 1.2c (the last version that works without modification)
  16. Bah, still no luck. Could that post get any more vague. I copied the extensions from the new 7z, still no luck, it still crashes on both the controller setup and act.
  17. I still get a crash, even after I use the version from the zip. It also crashes on controller setup, so I can't set up controls.
  18. Is the version from the Delta Afterparty zip's version up-to-date enough for this?
  19. Removing the MMF2 params object fixes it, but why did it happen in the first place? Also, do I need to run the controller setup frame in order to play? I can't move in the test level.
  20. It IS a legit copy, I even reinstalled it to make sure. I can still open Delta 1.2c and 1.3, but 1.4 and above crashes at the test level.
  21. It DOES say I am missing MonoExample.fx, but I don't know where to get this.
  22. So... I am still having issues with the game crashing at the Base Level. No technical details, it just encountered a problem and needs to close.
  23. It didn't update because a newer version was already found.
  24. If DirectX isn't updated, how come I can still use the SAGE 2014 demo without issues? Regardless, I'm updating it now.
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