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Pulse0

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Everything posted by Pulse0

  1. I honestly think that Sonic Xtreme should stay dead It was a bad Idea from the start and remaking it is wasted effort, and waist of good talent. I'm not here to cause a rise or start up trouble but its Xtreme is not a good idea, it wasn't then and still isn't now. I may not know code but I do know gaming principles. Not to mention Especially b/c of the fish eye lens I could just tell this game will give eyestrain and some people motion sickness, strobe sickness and in worst cases - seizures - but I hope it wont come to that. I do like your ambitions, I do like that this game is coming together despite the inherent problems you wont be able to get away from in this format. However I feel and strongly SUGGEST that you turn this project in another direction. Using what you've accomplished so far, to create a unique unseen experience. best of luck to you all
  2. Both lake and this are just sonic 2 title screen clones with a blue ring. It unfair to this yo say looks similar to lakes when the both look taken from sonic 2 with common blue fan game ring
  3. Nemox : Surprisingly easy = *&@^$(Q#YRg#h()d#&(#ygf@)( #j()@)_!()_y(*y%(*@_(@!_$&@*tui@()rq#f*uh#gf *r* _!()_$*&^%&&_(()@_(*(^$@(**#)@&^*&!%*!($&^*^%*@#($*_!)(#()*$*@^ rate. remember kids - you can understand geniuses. --------------- on a serious note - can you explain that for beginners, for a stupid not as yet coder like me
  4. Looks too... sonic 2006 outside of the music it doesn't capture the color an whimsy of the original. A lot of that is attributed to the shaders and realistic textures and lighting. construction wise its cool bu the look it too "realistic" to be sonic jam
  5. Lol see TMNT turtles in time. Nice new character though
  6. Yea I know the deal. I used to be a mugen guy for a while. I even though he has the movers inserted I remember much of sonic mugen characters had the same frames for different attacks high punch = low punch etc. , I don't know what th mugen scene is like now
  7. Thats exactly what im saying there are no sprites that possess all those moves unless they are custom edited for the purpose. The closest you can get is Sonic Battle that's why Im saying sonic doesn't have it cause he not (outside of premade mugen downloadbles & edits ) - ya know id rather not go any further with this. However I look forward to seeing a demo verson.
  8. I don't even think you have all that for the current characters, sonic for example, and you can always make edits. But good luck. Oh a did you get/ask any one to help with those profiles?
  9. I really wish you calm down with all those sonic/shadow recolors. If you must include fan characters, dont you have any more orginal ideas? You have like 13 hedgehogs man.
  10. i wish you were around when i was looking for a unity coder
  11. yep, definitely better than before. Personally id say keep his hp @8 cause if he's hard to hit the battle will drag out. (and image the harder bosses, how long that will take as the game progresses)
  12. Hey I work on that game _ Sprites, Interface/UI, Stages, Effects. ------------ and no remove some characters. its a demo. Quality is Always better than Quantity. Have like 3 official characters, and 1 fan character - and 2 stages , polish the UI and characters, and post the demo for sage.
  13. I'm using this as inspiration for my own game_but i guess i can share This should give you some ideas
  14. Im sorry Id have to agree with Highwire on this one, Its way too simple a boss. Most pple wont attack whiles hes charging, or dashing. The boss seems quite boring even for a first boss. Window for attack is way too apparent and much too accessable
  15. everything familiar you see is officially art, not custom as for the rest I constricted it by self using the Pen tool in CS4 or free text fonts I got years ago or the bending tools in photoshop shooting me a pm and we could. Discuss this further
  16. if its like most games - nope Xbox 360 is the default Preferred Pc Controller
  17. What are your bosses going to be like? Eggman or Character bosses. Im not implying you, when i saw this on DA is was hoping this would be real - but fangames tend to make the worst character battles. so what are you planing on?
  18. could you like take that down_ your late we've been over this. Your doing that is just reheating the pot. dont you have anything constructive to say? @DcX100 you mind adjusting the HUD too? i thinks kinda awquard having that "X" right under the HUD it doesn't mesh well, try looking at sonic colors or generations for help
  19. First things first: After reading your statement i feel like im reading your version of Lange's words over a skypechat we had. of which could only mean... i thingk that Lange has brought to you the things we said. 1st) Copying and Inspiration can be put in the same boat but like you said they are not the same, Ive been an artist for all of my life and grown from different phases and seen others higher and lower than I. Copying is the result of replication; Inspiration is the result of taking elements from a source, both have levels equivalent to which extent each are executed, and do not have clear lines. If some one were to copy lightly many would say he's inspired, if someone were to use much of they're inspiration its seen as copying. Example: Starwars - Eragon (as a defense) I can very much accuse the overture team of doing the same thing. An many of you may be upset for me to say that. but its how you go about presenting makes the difference in peoples mind. Example: Super Mario 3d Land vs Super Mario 3d World - when 3d world was announced many people called it a copy of the former. I looked like a fool for a while defending it but in the end I was absolutely correct. Sharing identifiable visual elements does NOT make it copied, and that's something thing that something that needs to be learned in this community. (yes it is frowned upon but still not necessarily a ripoff - busby had different graphics - rocket knight too, but those are seen as clones) 2) (For argument sake) I can argue and say that Overture just copied from official concept, and isn't Original. Like BtS it is a Prequel - Strike 1 (a concept that has been done over and over, unoriginal) It takes Exact elements from the unused concepts - Strike 2 (you can say its The Source all you want but the fact that its tweaked element directly taken from a source, not inspired, directly taken and modified a bit) Overture uses the same sprites as seen in other fan-games - Strike 3 (Why couldn't you make your own sonic? Doesn't matter if its official or not, you didn't make them) To clarify fan games to me are just unlicensed/unacknowledged games by their respective copyright holder, its apart of the franchise its just non-cannon, and if at any point the official company backs said game its no longer a fan-game its an official game. ex: Rockman X Street fighter (Capcom approved) so if you come from left field and say "well count using sonic too" as copying, that's a ludicrous point to make cause then your no longer in the franchise. There are more things I can say but just note I'm not bashing you or your game either. I'm a saying a case can be brought against your game if someone felt to. Your house is glass too, there are things that your both guilty of (hence glass house), regardless of how you do it vs the other. there is also the fact we still yet to see a demo from you guys. What if Overture turns out to be like Aliens C.M. that game looked promising too; and the members of the team hyped it up too, What if people out side of this forum play it and think its sonic Gemini 2 or a Time twisted clone. Your the developer it not for you to decide what we will think of it, like wise you cant readily accuse someone of cloning another fan-game its only 1 level, with 3 sharing elements out of the 20 you see on screen; not mention those elements can be defended, and given all the elements in the game its not a big team. This is true And this could be true - BUT if Ovature is unoriginal it can hide it with skill and will be perceived as Original; And if Reborn is Original poor skill can lead to people calling it a clone. For example average Joe scrolling trough a list of games with only one screen shot. Overture has been made to copy sonic Fusion - Reborn is completely original in sound and level design, features etc. But Overture is originally spirited from the ground up nothing in overture has ever been seen before in any sonic game graphically, while Reborn reuses sprites and tiles from Fusion. 9/10 times the Overture will get more praise and not be considered a clone off the bat. (you can only stretch a 2d sonic game so far) Wasn't my intention by the way - I feel the fan game Lange is working is guilty of SOME of the things he states against Reborn, in its own way. I'm not insulting the game I'm just saying its not cool to go about things the way he did valid or not. ------------------------------------------------- MY MAIN POINT Reborn has yet to be seen as a copy. Overture has yet to be seen as original. Give these game a chance to show us_ visual elements and word of mouth dont cut it. IM NOT INSULTING ANY ONE! And i hope I'm not getting likes on my over the top harsh "rant" b/c people are taking me literally. That's a bad sign if you are. (im done with this pointing fingers/defending/accosting/rebuttal craziness_ if some one wants an apology from me - I'm sorry - Like infinity alex can we ditch this "grudge match" and focus on this topic and this game for its own merits) sigh*
  20. Actually_ speaking for myself, half the time its me just waiting for you to make a post. If its something I really think stands out I'll post and comment say good job or something. I like alot of your work but i haven't seen anything Super Impressive were I can just "Like" and just walk away. Since Ive been here it seems like the "like" system is in place just to show support of a point made in a post, rather than to say I like this what your showing. Some people however use it that way too. also demo testing sounds fun
  21. Ok let me be strait I quite like your game. I was just poking fun at Lange's comment, he seems to have good insight into things at times, but he is rather harsh in a lot of what he says. The key thing about my rant* is that everything was unversed all the positive things about it I stated as if they were negative things, and every thing negative about a game sonic game I praised. First thing: Dont let any one tell you what you can an cannot be inspired off of A/BTS was no where near my mind when I played the game. I dont know why anyone would be hung up on A/BTS; when a/bts itself its not 100% original graphics it's a collection of edits, made to make his game unique. Many Sonic fan games or fan games in general borrow sprites so I think it was wrong for Lange to accost you about that stuff, or any one else for that matter. You use what you want, until you can get or do better. Overture isn't exempt from the borrowing world so it wrong for one of its staff to throw rocks, when he himself is in a glass house. My opinion about that sonic is that, it looks good and works well with your game why change it? You should feel proud of what you've done, and always be ready to defend yourself. Prove to "us" why this fits better. It's your vision dude, embrace it! (i got more to say but i'll stop here) Looks nice
  22. Ok, no need to be totally rude. If you read it at all it you'd have realized that it was a sarcastic post, Complimenting the game in an indirect way. You know like satire. But calling me a smarta** with no basis to do so i feel is an abuse of modship powers sir, and that's where the joke stops being funny and becomes serious. I feel that I am in need of an apology from you sir. Just cause your an admin doesn't give you right to throw stones. (you even deleted my comment I have a copy too to prove my point)
  23. LMAO! I got a warning for that?! Did you not read the comment? I dont think you did. Please reread and really see what im actually saying.
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