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RetroGamer20002

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  • Posts

    6
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Profile Information

  • Gender
    Male
  • Fan Gaming Specialty
    Sprite art, Simple coding.
  • Current Project
    Retro World

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  1. Special Stages or no Special Stages? Hm...... Better get that damn parallax working first.

    1. Briraka

      Briraka

      Be a rebel and just slap them in hard to reach areas in the levels!

  2. Already made a post around SU, But i may as well: Hi, Im RetroGamer. I am currently making a game called Retro World which is not a Sonic-Fan Game. But one of the characters will use the Sonic Worlds engine for their gameplay,I am good at spriting and sprite art, I only really know simple programming, But i guess you gotta learn from around here.
  3. Hello, I am trying to use a parallax, But it is not going very well. I can remember one time i found Damizean's Parallax Tutorial once on my PC, But my PC broke and i have been searching over google for one with Scrolling Clouds and water rippling,eg. I use Sonic Worlds 0.5 and the one i found out about on LakeFeperd's website is not quite what i want.
  4. Its ok, I fixed it now. Now if i am holding right and pressing X his speed is now 5 and the same for left with -5. I also made it so that he slowly decreases in the air as well. Thanks for your help!
  5. Well. I added stuff to the actions like you said (I knew about the actions before, But i tried to put in a wall jump ages ago and it didnt work so i stayed away from actions most of the time) I set it so then on Action=46. The Max speed would increase. However when i put the action to deactivate in the folder. (i did add it to the activate actions bit as well) It would simply stop working. :When you said about flags, Did you mean like the flags in the program? Because if so. I do not know how to exactly use them.
  6. Tried that, Values and stuff arent working right though, However. I have managed to stop him from activating the running animation. So i guess thats some good progress. Now i just need to set his normal speed and the hard part will be making it so that when pressing Ctrl he will go at running speed. Thanks though. EDIT: I think i got it to work. It was more of editing the values and such, Now his normal speed is 2 while his running speed is 7.
  7. Hi, I am trying to make a game with SW. But is there anyway to stop the momentum gain and make it so you have to press a certain button to run? Like in games such as Super Mario Bros titles and Sonic Lost World.
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