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Spykid

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Everything posted by Spykid

  1. https://www.dropbox.com/s/1w4hj839wk7wm1g/Screenshot%202014-06-15%2018.02.47.png Great work from darkvampiredee Halfway through adding in the background and testing. And yes, i know... dust hill, but the story explains it lol
  2. no demo this sage, but defo content to be shown off :)

    1. DarkVampireDee

      DarkVampireDee

      Ah...I was hoping for a demo. I'm like half done with GF right now. K

    2. Spykid

      Spykid

      well, maybe, exams and stuff though (maybe i could slip a 2 act demo in...)

  3. I really like it, that cartoony style and that hand drawn blaze... amazing, sorry, i cant really talk much about the art as i can not criticize, i can barely draw a straight line, let alone these masterpieces. Hope you start getting the recognition you deserve
  4. will be doing very soon, the final pieces for this SAGE are fitting into place and I have a couple surprises up my sleeve
  5. We are going to SAGE. A demo is a maybe but I will certainly be showcasing our complete soundtrack along with concepts, screenshots, videos and a proper announcement on this. I will also be looking for someone to help me on the programming side of things. Thats all for now...
  6. Looks pretty cool but looks as if he turns a bit evil It looks like it would fit in my opinion, it depends on what happens to him
  7. There are 5 zones so far...
  8. hmm, i must try cracking a nut this way...
  9. rebuilt it, that was half an hour I could have spent doing other stuff... but oh well all is working, thanks gsoft. Just a couple of dodgy objects to replace and job done
  10. any ideas or should i just scrap the frame
  11. At first i thought it was funny cos i thought I had messed around with layers, but i hadnt lol so now its annoying. And thanks I spent 2 mins on it lol but its simple, clean and does the job
  12. well i have no place to criticize cos im rubbish at anything art related... however, i see how you had to choose the right words cos it sounds a little awkward near the end, but good idea though
  13. Delta SAGE APS No changes apart from level layout
  14. https://www.youtube.com/watch?v=P2JcCz8oe4Y I have no idea what has happened :/
  15. So, welcoming MrLevRocks to the team Hopefully he will be coming up with boss concepts and maybe some level design. Now just a programmer and we will have a completed team
  16. So, I tried making a recruiting thread a little while back and it didn't meet certain criteria and other things but now, I believe I fit the criteria to create a thread like this What am I looking for? Preferably someone skilled with Worlds Delta (Current version). I am slowly teaching myself how CF 2.5 works and the code but I am also working on level design, cut-scenes, story and other things required in a sonic game. So the idea is you would work on areas such as bosses or maybe a few new gimmicks (bosses is the main thing though) Obviously you need sprites for the bosses and stuff but I think that can be sorted later on. I also would like help in creating new and unique character abilities because not every character performs like sonic. Eg Antoine with his sword. You do not have to do all the work as I am trying my hardest to add as much as I can to the best of my abilities. Anyway linking to my topic so far...http://sonicunited.org/forums/index.php?/topic/7470-sonic-the-blue-blur/ I basically want a partner because, I am the only one making the actual game. There are others doing bits such a sprites and music, but so far I am the only one who is making the game a game. Thanks in advance ~Spykid
  17. Hmm... having an issue with the starting position in Worlds Delta... Any Ideas? https://www.dropbox.com/s/kearuq38q4ep0im/Screenshot 2014-05-17 11.38.21.png

    1. Show previous comments  2 more
    2. Spykid
    3. Spykid

      Spykid

      I cant jump :/

    4. Spykid

      Spykid

      Also, sonic just bounces and if you face right, he and the red sensor dissapears

  18. omg, i never realised worlds parallax system was so simple :) now just bosses :P

  19. Updated it with improvements and a short sentence on each zone
  20. lovely, works thankyou
  21. no, everything seems ok there, i cant find the reapt frame thing...
  22. ahh lovely, i will check that asap, thanks
  23. Well, in cf2.5, worlds delta afterparty, I have set the stage clear to 11 so it should change to frame 11, however, it carries on repeating the frame it is on (8) over and over and I can not change it. Ive tried moving frames, looking at code, idk whats up. Anyone got any ideas?
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