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Mr. Potatobadger

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Everything posted by Mr. Potatobadger

  1. Shoot, I've been posting a lot, my face is all over the front page. I think that silver guy is contagious...

    1. Perfect Chaos Zero

      Perfect Chaos Zero

      You're telling me, I posted a few times today and that like... never happens.

    2. OverbounD

      OverbounD

      Why don't people like Big the CAT????

  2. Comcast is dump, but I have Brighthouse which is also pretty dump. We've called the people at least 25 times to fix our internet... About hughesnet... When I lived in the middle of nowhere, we ALMOST got hughesnet. It's a good thing we didn't.
  3. I mostly agree with lange, just because most of his opinions happen to be mine as well. Serephim definitely made some good points, and I can see why he chooses them. There's a few I actually share with him, such as his points about modern sonic fangames, and nostalgia. There's one I'm in the middle of though... What classifies a sonic fangame as a sonic fangame. I believe that there is a certain level of criteria that needs to be met for it to be a sonic fangame, But I'm not too sure how to explain it well... I'll do the best I can. Look at sonic BTS(or ATS). Honestly, they're not a lot like the genesis games. The physics are wrong, the sounds are a mix of sonic CD and the genesis titles, the music isn't retro. One could argue that the level design isn't the best sometimes. (just look at the ATS argument thread, ugh.) Really, the only thing that is keeping this like a genesis game is the graphics, the story, and the way the levels are structured. But... You can feel that Lake's heart and soul was poured into this thing. You can feel he wanted to do this out of love for the franchise. He didn't do it for fame, or attention, and you can really feel it through the quality, and the way the fangame was built. THAT is what defines it as a fangame. I don't care how crappy the game is, if you can feel that the developer really put some love and effort into it, THAT'S what makes it a fangame. Most of the time, it's pretty easy to tell. This is just how I feel. If you think I'm wrong, please tell me, I would love to hear anyone else's side of the story.
  4. I did a video with this over a year ago. You can kind of see how I positioned the parallax in the background. then its just trial and error with the vertical scroll values.
  5. I have succesfully spawned 2 functioning player characters in sonic worlds.
  6. I have nothing to say, everyone has pretty much said what I would have said. Spark the electric jester. There are tricks you can do to get yourself going really fast. You can also still take advantage of slope's angles.
  7. I have nothing to say, everyone has pretty much said what I would have said. Spark the electric jester. There are tricks you can do to get yourself going really fast. You can also still take advantage of slope's angles.
  8. I have nothing to say, everyone has pretty much said what I would have said. Spark the electric jester. There are tricks you can do to get yourself going really fast. You can also still take advantage of slope's angles.
  9. I could go on literally forever about this. I'll try to keep it as short as possible: You can be creative, but you're probably not the first to think of it. There are 7 billion people on this little ball of dirt we call earth. I googled "potato badger" the other day out of curiosity. I found these 2 kids that wanted to make videos or something, and they were called potato badger videos or something. Google it, you'll see what I mean. You can be creative, but everything is derived from something else. Look at english, its the lovechild of pretty much every language ever. Japanese is a derivative of chinese. Puyo Puyo (Dr. Robotnik's Mean Bean Machine for those who don't know) is inspired by Tetris (as stated by the creator), but is a LOT different than it! I consider it completely original. I'm still surprised they managed to balance puyo puyo and tetris together in one game in Puyo X Tetris. Also look at comedy. My dad does comedy on the side of his job, and everything he makes a joke about somehow comes from something he's had to go through. For example, he has a joke about me. I'm not sure exactly how it goes, but it goes something like this: My son had trouble with improper fractions when he was in the fifth grade, so I dropped him off at 5th third bank. That's mostly true. I had a lot of trouble with improper fractions in the fifth grade, and I remember my dad joking about dropping me off at 5/3rd bank when driving past it. Everything has come from something. As demonstrated by... Everything. Knight + Shovel = Shovel Knight. It's not "original", but it sure as hell is something no one has ever executed before. Though, I'm sure people have thought of knights using shovels, and I'm sure a real knight has held a shovel before. Well there's my "short", longwinded morning rant. Kthxbye
  10. Sage came and went when I was gone :(

  11. Lol, yea it's been brought up along with a few other songs with a similar story. Like that pirate ship song from sonic rush has a sample from some 80's song or something? I don't remember.
  12. Wow, it's been a long time since I've posted in this thread, and I feel kind of bad bumping it... It's been a while just because I haven' t found anything else that sounds the same. However, I found something today: Guile's Theme (goes with everything), and Pushing Onwards from VVVVVV. The similarity is towards the beginning of Guile, and at 2:28 for VVVVVV.
  13. Finally! As soon as I get back to my mother's house, and get my money, I'm buying this instantly.
  14. Finally got computer back.

  15. I hate not having a computer, it really sucks. I don't feel productive, I'm extremely bored, and my piano cord is broken... The only "productive" thing I've done in the past 2 days is to make MCPE work with a MoGa controller. My backup PC AND wii u broke as well, so I'm stuck with a 3DS, a smartphone, and a raspberry pi. I think I might die.

    1. StealthyMC

      StealthyMC

      Be grateful for what you have man, honestly. ^^

    2. GSF

      GSF

      Dude, you have a Raspi. Do something with it - get a nice loonax distro on it and connect it to your TV.

  16. Goodbye everyone, I'm sending off my laptop to get the housing completely replaced, free of charge, thanks to my awesome warranty. I will be "gone" for approximately 2 weeks.

    1. OverbounD

      OverbounD

      Have a good couple of weeks.

  17. Lemme tell ya, it's soooooo hard to find extensions. http://dark-wire.com/store/extlist.php
  18. I need to reiterate myself here. 6. German. Me like poetatoes. Me like Badger. MrPoetatoebadger. Sometime last year staff pulls funny prank on me name was Lord Potato Badgerington XIV got into funny sarcastic fight with Ila. Name changed back, but spelled right. Mr. Potatobadger
  19. Oh lord. Why does everyone use 0.5 Umm. I HIGHLY recommend waiting until sage for the next sonic worlds update, which will have TONS of new features. Anyways. Making a parallax is simple: Clone the single pre installed parallax, and set alterable value d for how fast it scrolls on the x axis, and set alterable value e for how fast you want it to scroll on the y axis. Keep in mind that the numbers can only range from 0.1 to 0.9
  20. Awesome, Looks good! Would you like me to mark this topic as solved, Asuma? Or would you like any more help?
  21. http://dark-wire.com/store/extlist.php ctrl-f Edit: Moving to fangame assistance.
  22. I'm making everyone super hyped and excited, but in the past...

  23. You got it: I'm using worlds type stuff for example, just note most of the below is 100% pseudo except for the motobug. Alterable Values: Score - Score, Duh PointsToAdd - Amount of points being added to the score. AddingFinished - The number of which the score will be when adding is completed. PointAmount - How much points an enemy gives. Only one action when even loops Destroyed of ( "Badnik_MotoBug" ) = 1 Set PointsToAdd of ( "Master_ScoreManagement" ) to PointsToAdd of ( "Master_ScoreManagement" )+PointAmount( "Badnik_MotoBug" )* Set AddingFinished ( "Master_ScoreManagement" ) to Score( "Master_ScoreManagement" )+PointAmount( "Badnik_MotoBug" ) Every 00"-15 PointsToAdd( "Master_ScoreManagement" )>0 Add 1 to Score( "Master_ScoreManagement" ) Sub 1 from PointsToAdd( "Master_ScoreManagement" ) Only one action when even loops Score( "Master_ScoreManagement" ) = AddingFinished( "Master_ScoreManagement" ) PointsToAdd( "Master_ScoreManagement" ) = 0 Set AddingFinished( "Master_ScoreManagement" ) to 0 *(I suppose you could just make this [Add PointAmount( "Badnik_MotoBug" ) to PointsToAdd( "Master_ScoreManagement" )], but whatever floats your boat)
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