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Godmaster

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Posts posted by Godmaster

  1. Hello guys,

    Currently I'm trying to make a zooming view with rotating events in 2d, like Sonic Nebulous from Ironrind, but I can't keep the hud in fixed size, that uses to shrink/grow with the zooming view.

    How I can solve this? I searched for this in gm forums but every working script were just made to various instances in a same room (like Super Smash Bros), and most of them don't work properly.

    Please!

  2. man, i'm almost beating this game, but there's only 1 emerald remaining. I remember that those last 6 emerald I think I found in action fields.

    How many emeralds there are in each action field, im exploring deeply the action fields for the last emerald to acess the final stage.

    Also the gameplay is very smooth, even the levels seems a little blocky, but that's ok for this kind of game i mean.

    The space level is pretty hard! Although i passed that level!

  3. Brazsonic 2

    For the record, auto-center plus unmovable app = unplayable on my dual monitor setup. The game window is split between my screens, separated by about 3 inches and vertically offset by about an inch. Unplayable... and so no review at this time. Will update when this is fixed.

    Split? Unmovable? what's going on? I didn't notice this problem on standard monitors so far... Have you tried to change resolution to fullscreen at the options menu?

  4. These graphic effects (motion blurring in 3d!) are amazing, you made a good use of 3d there. But as cyborg said too-linear levels you can beat easily with air boost (which I think it's too strong). However, the gimmicks are pretty nifty, specially the elevator and spikeballs.

  5. I'm not sure myself if I have answered this question before or not, but here it is anyway:

    For the DS, and iPhone for the matter, C++.

    The HQ PC version was a huge mix of lots of languages, but let's say BASIC with C, because I linked the BlitzMax module into my custom engine.

    Good. Well, can a geforce 9800 gt run this fine?

  6. First of all, thanks a lot to Ironrind, who have given me some advices to improve the running performance from Game Maker Games (like disabling the "synchronizing to avoid tearing", and setting the priority to high or highest). So, I uploaded a new demo exe, which you simply can put and also replace in the same current folder from the downloaded DEMO, and run.

    I love this game, it was extremely well presented. My only problem is that I have a good machine, and it was running extremely slugglishly Is this normal?

    http://www.bcsilva.com/download/bs2demo2009_EXE.zip

    I hope resolving this lag with this.

  7. I gotcha. I tried it out on my friends computer and it ran perfectly. Good work. Hope you present at sage

    Yeah, I'll do that. I intend to keep this demo intact (unless I correct minor flaws).

    Hmmm also I experienced a problem only now on special stage. I don't know if that only happens to me but if you re-enter (after restarting) to the special stage, the background and the d-pad keys became glitchy. I don't know exactly what is happening but I'm working to fix that.

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