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InstantSonic

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Posts posted by InstantSonic

  1. Hello! To start things off, if you're not sure what "SHMUP" means, it's an abbreviation for "Shoot 'Em Up." You can read all about SHMUPs @ http://en.wikipedia.org/wiki/Shoot_'em_up

     

    Anyway, this topic is for people who'd like to see certain aspects or fun sequences in the Sonic SHMUP. If you're a fan of SHMUPs and would like to see features from or homages to other SHMUPs put into this game, throw it into this topic and let us know! :)

  2. With no discussion coming from SFGHQ/SAGE staff on the status of SAGE, nor contact being placed to any involved members of Retro staff involving SAGE planning, I find collaborating to be an impossible endeavor to happen any time in the future between SFGHQ/Retro if things are handled in a manner in which no effort in exchange of information takes place from SFGHQ staff.

    We've been left in the dark, and given nothing to go on. Personally, I'm sick of seeing Retro and it's staff being stepped on by SFGHQ because nobody could think far enough ahead to try to type text to anyone involved at Retro. It's funny how Tristan Bresnan knows more about our "collaboration" than we did!

  3. While your game looks like it's coming along well, I've never really thought it was a good idea to follow up to a sequel of the official games unless you have a well-established team of artists and level designers willing to give time and effort towards your game. It's just a lot to live up to to do so, but I wish you the best. :D

  4. I recommend linking to the video, and not your Youtube user page. As for the game, it looks like you have a decent fighting game going on there, but it's hard to tell what is happening since the video is only going 3-5 frames per second.

    On another note, I'm not too sure if showing glitches of your own game is a good idea... Let testers figure that stuff out, then fix it! Don't make a video about them, haha.

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