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SoaH City Message Board

Sonic

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  1. I had a look on Icecap zone yesterday, and found out a place were there's a very cool vertical scrolling BG, it's inside the caves. Sega was awesome for adding so many GFX touches in S3&K! Compared to S1&2, it was like running on another console. I was really depressed when 32X was limited with the poor Knuckles Chaotix. And I wonder what was supposed to be a Sonic 4 at that time. (wasn't confirmed any development on it, but appeared in the 32x upcoming titles after all) By the way, the 32X had a different sound chip? Or was it the same as Megadrive?
  2. I feel something like "OMG ProSonic tosses away every effort I did with MMF so far!". C'mon! As stated from beginning, ProSonic will be a perfect replica of originals with the unique feature of importing levels from Sonic roms without MD limitations and much more than this, but it shouldn't mean anything to everyone out there seriously working in their MMF Sonic project. And really, besides the importance of ProSonic itself, I can't understand why I shouldn't post my incoming project, as most of them here are in early or heavy development.
  3. We love screenshots! By the way, the levels are fully playables with loops too?
  4. I agree with Sax, a working engine with all the basics of a Sonic game is the aim, then, it's up to programmers to implement filters and effects.
  5. Again, THAT'S GREAT!!!!!!!!!!! :D P.s. What about sprite size limit? How big a Sonic sprite can be? (H & W)
  6. Oh, well, here we go! 1)Game physics 2)Graphic 3)Sound 4)Scripting tool 5)Object editor 6)Other
  7. Of course, in my sonic game every art planned is totally new, (including Sonic) and for art coherence's sake I don't want to recycle or scretch anything at all ProSonic, as I can guess, it'll be really flexible to do everything. From S123&KCD adaptations to other games. What is the most near completion feature you have right now? Just curious.
  8. That's fantastic to hear!! Hi-Res support!!! I was hoping for this since I've heard of ProSonic!! Thanks Saxman! (I'm Mur di Aries, got problems with the other account)
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