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Jsonic

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Everything posted by Jsonic

  1. I used Paint Shop Pro 8 to save this jpg.
  2. This is my latest drawing. I was going for a Sonic Nest Gen look.
  3. I'd be willing to try to do something with those textures. I don't know about re-texture mapping the shoes, but I could try though
  4. That is awsome!!! I've been watching this project. it seems incredible how you guys are making such an incredible change to the way the game looks and feels. nice work. keep it up. BTW: I may be able to help with textures and or texture recreation, I have done some biped riging, animation, and uv mapping, however I'm not very good at it. I'm also good with Pain Shop Pro 8. you can PM me if you want more info. but for now I'll get back on topic. Ummm, back on topic...
  5. well. untill the model is changed... I'm in a bind as to what I should do the the LSD cristol ring. SC said I should do something with it and I agree, but what should I do? the PVM alpha map for it dosn't work so I can't make it invisible and its straingly mapped with a 16x16 texture. the most I can do is change it's color and ajust it's shading a little bit. This is all I've got to work with This shows generaly where the lighting and shading go with clear borders repost your modiffied textures so we can see witch one is best. tommorow I'll plugin each one entered and post small screen shots of all of them for a vote. note: do not change the texture size. and try to stick with the template of lighting and shadding. Cancled... Guess no one want to play around with a 16x16 texture
  6. I'll have some up dated screens soon. I've gave some some small bits of fur like texture the kinda works ok, but because of the mapping I couldn't do his hole body. I just blended some liniar creaces into the lighting on the brow and the shading on the underside of the quills, thats as close as I can get to that. I also made the LSD shoes to mach reg shoes kinda, and I made both shoes a little draker. I've also applied the no gloss to it so it looks better. UPDATE! like I said, I made the shoes darker. I also did the LSD shoes, it's not the same... but it works
  7. I found the cause of my problem with the music... almost all the files are the same file with different names. basicly renamed copies of the same track over and over. could someone pack up theyer working SADX bgm wma files into a zip or rar and send them via PM.
  8. DW. I never ment this to be an overhul of SADX, just a simple mod. all the imposible stuff you guys are telling me, I already knew about.
  9. reshaping the eye brows and widening the botom of the shoes is hardly trying to make him look high poly... I just want him to be a bit more shaped like Sonic The Hedgehog Sonic. I got most of the texture type changes made. If I could do it my self I would, but I don't understand how. Thanks SupaChao, I'll see about making it darker after I do the title screen. but for now I'm trying to fix SADX itself so it runs correctly. it almost always plays the same music even though I have all the music files needed. ermm, it almost always plays windy vally 1. any thoughts on why?
  10. I just wanted to get as close as I could to nextgen sonic within the limits of SADX. I know it can't match it exactly, that was never the point. so the hight will stay as is. I don't think a vertice edit to winden the bottom of the shoes and moddify the eye brows would mess things up too much, and I think my shoe texture is really good for being done from scratch. I used PSP8 to do the shoe texture by the way. now about that glitch I found... it apears to be the shoe belt buckle texture is somehow getting mapped to the toe part of sonic's shoe but I don't understand why. it only happens when hes running really fast. Thanks And besides you can actually do some neat stuff with vertice editing... like this this was shown in Character Modeling for sonic adventure DX By Dude
  11. I found the no gloss, but it looks like it removes any sort of shading altogether. witch leavs only the texture to do shading like FXs. I also tried to add fur like texture but it sucked really bad. and based off the picture I showed ealyer I think the shade of blue I made him looks really good. I also made the eyes darker, but I was going for more realism. this should be easyer to compair edit: OK can anyone tell me how to moddify the lighting and shading? maybe increase texture rez.
  12. For one, point was to copy the shoes, I can restore everything else but I took a lot of time to make make that shoe texture as accurate as posible. this is what I use to guid me in this mod. as far as textures. also I don't know how to remove the gloss. edit: fixed board streaching.
  13. I don't know if SADX would correclty support high moding but anyways. this hole thing started when I saw sonic's shoes in the new game. I though it would be a good chalenge for my texture re-creation skills. then it evolved into a full on hack of sonic. I've gotten as far as I could with the textures. there is SADX model moding tutorials but like I said, I don't know what I'm doing well enough. thats mainly why I'm posting what I have done... to see if anyone wants to help me. I think I did a good job with it so far dispite SADX texture limits. Also I can't just put a hole new model into SADX. you'll see why in the tutorials found here. http://www.sonicstrike.net/users/sadxhacking/index.php?p=tut_download
  14. Before:After:Based on :: my question is now dose anyone want to go in and modify the model to sort of match. I know you can't increace the pollys. just change the brows a bit and give the shoes more width and triangular shape twards the bottom. so far I've changed around the SONIC.pvm I wanted to add streaking wind FX to the blue trail effect but I need to know exactly how the animations in SON_EFF.pvm are used. I did the shoe bottom textures by hand. I'd like to know what you think of it's likeness to the official texture. I know of one glitch but I don't know what causes it. when you run really fast, its hard to see but the toe part of sonics shoe turns into a gold band. could just be something with my computer but I'd like to know if my mod cased it or not. Maybe later I'll do the tittle screen. and if anyone help me with the model part with get creadit and also must pack and resend me the new .rar or zip file. I've seen the model modding tutorials but I just don't know what I'm doing well enough to actualy do it. Also if you help, post screen shots. heres the file http://www.myfilehut.com/userfiles/56646/Sonic%20The%20Hedgehog%20mod.rar hope you guys like it. I also don't know if anyone els is doing this. beside my mod is only a small one that applies to sonic alone. This is what I posted there. (above) also I didn't get a chance in the first topic to respond to anyone so I'll respond here. at Azu, I agree at Epon, not exactly, this is mainly a texture edit not swap. at SupaChao, I know about the furr testure. if I knew how the SADX body texture was mapped I would try to add the furr texture to it. but I don't know how the texture is mapped to sonic's body. at Koray, ok I copied the hole thing here. now can it not be closed down so fast this time?
  15. just go here for more info http://www.sonicstrike.net/users/sadxhacking/forum/viewtopic.php?p=1214#1214 I've been working on it for a few days now. the main site found here http://www.sonicstrike.net/users/sadxhacking/index.php hase tutorials on how to mod SADX models but as I explained alread in the forum for the site, I don't know what I doing well enough to do it myself.
  16. *Jaw drops* wow that is awsome. I don't really have anything to say though seeing as everyone els already say it. nice job.
  17. maybe I could help some... with the graphics I mean. if you like.
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