Woo. I'm back here again. Because I am in no way a programmer.
Please help!
I want to impliment grinding in Damizean's engine. And..I'm already running into a block with my first 3 events O_O
I figured I could start with setting the bars for grinding as the qualifier '0' (obstacle) and by default, have flag 0 set on (makes the obstacle non solid). When the bottum sensor is overlapping the bar while ctrl is pressed, I'd set flag 0 off (make the bar a solid). I'd figure out animation and speed from there.
But anytime im jumping onto a bar, or gravity does not equal zero, the game wont detect that the bottum sensor is overlapping the bar. I don't know, it's weird.
Basically, has anyone already successfully implimented grinding in this engine, that would like to help me/and or throw out some code at me? :3
Thank you!