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Mark the Echidna

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Everything posted by Mark the Echidna

  1. +1. You complain about that while I'm being raped by Integrals.
  2. PG, I have to disagree with you. The graphics actually look pretty good. Not perfect, but pretty good.
  3. Hey, I'm a big fan of Metroid, and this looks pretty good! The transitions seem to be pretty smooth. I only think you should make them a bit faster. Also, the camera "teleported" at 0:58, but I think you're already fixing that (since the green line shows where the right alignment should have been)
  4. Hmm... I've somewhat landed in this topic, but i couldn't really figure... Is it massively multiplayer, or is it based on "closed" gaming sessions like PSO?
  5. "WOAAAAAH-- Did you pull that from your ass?" Brilliant.
  6. Hmm somewhat like slashdot (The rating thing?)?
  7. If they're smart, they would create some sort of compability layer to easily port DC games to PC, and port all their main titles (Since almost any computer this days can outperform the DC in graphic capability). So they could have something like the iTunes store. But hey, there's already GameTap.
  8. Hey, it looks interesting, thought I can't say much about it graphic-wise, since you've used Sonic Advance graphics... What Physics engine did you use? Also, what's it being developed on, GM?
  9. n/p XD Anyway, I'm only concerned about it breaking the original Speed Racer feel. Much like the original Sonic the Hedgehog feel has been broken.
  10. It's been out since yesterday. http://www.cinematical.com/2007/12/06/first-look-speed-racer-trailer/ So, what do you guys think about it? I was somewhat disappointed they broke the original theme song right in the beginning... And that some of the visuals look different. They also seem to be overusing neon-like colors, which I'm not sure I like, because it makes it look more like Fast and Furious than Speed Racer, but overally, I liked the trailer, and some of the style they're using. I definitely want to watch this trailer at a Movie Theater, but I'll have to wait until it's dubbed and gets here.
  11. Bappy Hirthday WimensionDarped! I am. And I have a profile.
  12. But you know flash doesn't store the parametric equations of objects, because that would be slow, right?
  13. But wouldn't then display lists account as vector graphics?
  14. Check the "number of colors" settings for your game.
  15. I don't think Direct3D can render bezier curves, circular gradients and the like natively... Thought the first can be simulated though the use of many lines, and the second can be done with pixel shaders.
  16. Ok, that's a good argument. Anyway, I'm not saying I disapprove the use of DirectX because it's inferior to OpenGL, or because it's harder to develop. I only think using it is bad because it's not portable.
  17. If you want the water level to rise, just throw more water on water.
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