*Clears throat* I still think it looks like a Sonic game, just maybe[/ib] more gimmicky. While we saw some gameplay we haven't touched all of it yet. Also I didn't see any 2D platforming yet? Unless you're talking about the 3DS Version? It's just like they said, they found inspiration from many of the titles and put their own twist on it to make something new. Not necessarily, "Not Sonic". The core of Sonic which was long forgotten may not be there but the 'Sonic' (not just in title or looks) is still there. They just [in my eyes] added combat to it, which isn't new to the franchise. Heroes -> 06 Had a problem where they had many, many 'combat' sections which weren't fun because you would, in most cases, just mash a button repeatedly. Also the combat would just be homing attacking over and over. Now that there is real 'combat moves' it should make things at least a little more interesting even if you just press, say, the punch button. I think that the Adventure games, genre roulette or not, got enemy placement (besides mech stages) right for the most part. Besides enemies popping down from the sky on you in SA2 they were placed where they could be a challenge and an obstacle but for more skilled players just a breeze and since these games for the most part it hasn't been the same. What that had to do with Boom... um... I lost my thought but I'll try to post what I was thinking:
Combat was pretty prevalent even before Boom. Boom makes it interesting by adding real combat moves. Hopefully Boom will place the enemies in right spots so that it doesn't serve as a nuisance. Ever since Heroes combat became a nuisance because of one button spam and bad enemy placement, hopefully Boom won't do the same.
Back to viewing it as a Sonic game. This has been said so many times in different places that, A ) It's not supposed to be a "Sonic" game and B ) It still has the essence of a "Sonic" game. I'm leaning towards more of the essence of one side. Even though it wasn't meant to be a "Sonic" game it still has those aspects that make it one.
- Platforming
- Exploration
- 'Speed'
- a couple other things not worth mentioning at the moment.
From what I've seen so far it still has "Sonic" in there. No not just the speed sections but what it's shown. Like for example Sonic can spindash leading to a different path than Knuckles, which is cool because that's part of what made S3K pretty darn good.
Errg... Don't you hate when you have to do something in the middle of typing a well thought out something then you just loose everything... sigh I'll post an edit or something once I gather my thoughts.