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snow toilet

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Posts posted by snow toilet

  1. Yeah, like every time I play Sonic CD I feel like I'm forced to obtain a perfect game.

    Sometimes Wacky Workbench can be a pain if you don't know the right paths to take for, you know, going 88 miles per hour.

    Metallic Madness is the worst.

    My dad actually put where to find the good paths for time travel in the instruction booklet back in the day.

    Sometimes, I break it out.

    The worst is playing Sonic CD on a Sega CD where the audio is kind of weird.

    Like the stage music is kind of low, the jumping is OK but the main thing is the time travel spiel where it blows your god damn ear drums out.

    All in all, it's great to see I can finally make some space and sell my Sega CD.

    Sonic CD was the only thing that was making me keep it.

    I know Gems Collection had it but I live by this philosophy that if I already own the game/product it would be pointless to buy another version.

    Especially knowing that I also own Sonic R and have a Game Gear emulator for Triple Trouble.

    The best is that the emulator is on a Gamecast.

  2. Don't get your hopes up for Sonic 4 its just going to be the same garbage as episode 1.

    Eh, it wasn't really garbage.

    I'm quite a fan of Episode 1 myself.

    Although, I think they should've just left Sonic CD alone.

    Time travel should be left out of Episode 2 if that's what they're thinking.

    Time travel sucks.

    (Don't worry, Overbound, I'm still looking forward to Time Twisted.)

  3. Hey, Overbound.

    Let me throw a thought about those extra tiles at you guys right quick.

    If you guys decide to throw them into Time Twisted instead of making a whole separate game then make them into bonus stages.

    If that's not feasible then maybe get inspiration from each one to make special stages.

    Sort of like giving each special stage a theme like what Sonic CD did.

    That is of course you guys already have plans for special stages.

    But hey, whatever you guys decide is all good with me.

    Like I said, just a quick thought.

    I can't wait to see more in game and/or mock shots of Time Twisted.

    I'm very inspired by your level designs, bro.

    OK, I'm done.

  4. Bri, Dark Raven X, You really got me excited for your projects now. I like the contrast and vibe it has from DarkRavens. Bri, I like the Cleaness and HUD. It all seems to match well. Keeping my eyes close to these ones.

    As am I.

    I can't stop looking at the Dusk Hill one.

    Although, I'd change the name to something like "Wild Woods" or "Midnight Madness".

    Don't ask why but before I saw the name Dusk Hill those were the first names I thought while looking at the shot.

    Also, you should put a shadow at the bottom of that tree where it meets those bush things to show that it's coming out from them.

    I don't know, it sounds cool to me if you did that but hey if it's good to you that that's just dandy.

    ;)

  5. I really never would've figured the ground to Mushroom Hill could've been made into rocks.

    Looks incredible except for the leaves in the background.

    They look like paper.

    But beggars can't be choosers.

    Also, the Seaside Hill/Ocean Palace and Rooftop Run footage in that trailer looks excellent.

  6. Speaking of Shadow...

    [qimg]http://www.majhost.com/gallery/Briraka/Ressurection/shadres.bmp[/qimg]

    I'm also making a Shadow fan game. This is the test zone, but it has the background of the first zone, Crimson City.

    My first thought was Radical Highway.

    By the way, both Shadow shots look excellent.

    It's about time we see more games featuring Shadow.

    Nice to both of you.

    (Just make sure we're not seeing Shadows SA2 levels remade as well as a SHtH one.)

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