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SoaH City Message Board

snow toilet

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Posts posted by snow toilet

  1. I may speak for some people when I say, I'd sure love to see a zone from you without the word Forest or Wood.

    I feel the same way but with people using the words "beach", "shore" and "island" for a tropical island zone.

    I think a good idea is for someone to make a "Wood" zone level with orange, yellow and red leaves and call it something like "Awesome Autumn" zone or something cool like that.

    A good idea, no?

    @LH: I was hoping to see that stage in the Level Collab ever since I saw the first shots of it a few months back.

    I'm looking forward to trying it tonight.

  2. Excellent.

    I completed the game with Sonic and collected all chaos emeralds.

    I really liked your level designs, music and the bosses were really cool.

    The final boss looked cool and looked really hard but I managed.

    The only problems I noticed were that it was kind of easy to get to special stages.

    Like Jwiwo said, after you complete/exit out of one the warp still remains and you can continuously jump in.

    I was able to collect five emeralds using one lamp post.

    Also, there is an incredibly annoying lag that appears when you use super Sonic.

    After loosing your rings the lag is still present until you die or complete the act.

    All in all, really fun and had this feel of a Sega CD game which made it even better.

    I'm going to play through again with Tails and Knuckles tonight.

    Very good, Vexer.

    I enjoyed Axiom as much as I thought I would.

  3. Thanks for the advice guys.. I actually sketched this but didnt scan it, Just went straight into photoshop and tried making it. THe sketch looks loads better xD. I've got a pen tablet but it seems to wobbly and the lines are too messy when I draw :/

    Ooh and I actually found the argument quite entertaining.

    I'm glad to hear this is an original piece of art for the game we're talking here.

    I'd give him a bit of a smirk too, but hey it's your work not mine.

  4. Hmm...Give the right ear more thickness around the edge, smooth around the face part where the mouth is, put the nose in front and kind of make the shoes look like they aren't awkwardly flat and you got yourself one hell of a picture.

    Honestly, it's a great start at something awesome but some people don't realize it and have to be a total jerk.

    Nobody can be as talented on their first try like you think you would think you are, Pedro.

    Sorry I sounded like a hard ass man but I just read your criticism and it was just turrable.

    All in all, I can't wait to see the finished product.

    Great stuff on a early try, Jet.

    Keep it up.

  5. @Delta: Haha, neither do I but it would be cool to try and squeeze in for the demo.

    That is if you're able to but if you don't want to that's all good under the hood.

    @DNL: I've seen him around another board or two, not that one, a while ago and this is the one site where he makes the most conversation.

    EDIT: @Delta: I'm also curious as of what kind of enemies will appear in Shimmering Hill.

    Like if they're going to be remakes or custom.

    Either way, you should show one or two.

  6. REALLY not fond of the blue and red on the logo dude.

    I think the banner looks good the way it is.

    It's what makes it different from any other fan game or main line game for that matter.

    The color should be how he likes it.

    By the way, @Delta:

    Do you have a specific intro planned out?

    I noticed because I'm going to be doing something very similar with Sonic Grand Prix.

    I think you should totally do something like have it start on Earth and like maybe the intro can just show opening credit like things like the SEGA logo while the screen is moving up into space and have the ring/banner and Sonic kind of fade in.

    But whatever works for you, I'm just saying it would be cool since the space background is similar to what I might do so I figured why not share the wealth.

    Hopefully that idea made sense to you and I didn't word anything wrong.

    Also, is (I'm sorry I don't remember the name of your first stage) going to be the only stage appearing in your demo?

    Sorry about the long post.

    Keep it real and excellent.

  7. Speaking of which, did anyone here ever get the good ending not by collecting all the time stones, but just fixing the Past in every single level? I've always been meaning to try that when I had time...

    I've done it a few times.

    It gets kind of frustrating at the fifth special stage.

    The seventh isn't all that hard but I get distracted by the background.

    That is the reason why I can't beat the sixth.

    I've done this only so I didn't have to go back to get the good futures.

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