1- The first was a basic, when Sonic is in a certain speed, it rises in the image, set ground 0, and change animation
2- The second was a more or less, when sonic runs up on top, change animation, ground 0, pressing Right (If you push left) Sonic fell and pressing the Left (If you have pressing Right) Sonic falls, and I disabled the group jump for the not Influence in this event
3 - Its the 2. BUT. i have deactivated the group of Sonic falling, and Sonic still fly in after orverlaping the active of Wallrun =1
Dimension Winnie, i really tried, started at 10 o'clock at night, and went to bed at 3 am; Thx
P.S: I have tried the method of Supersonic too..
@Blazefire: I have you in MSN xDD