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SoaH City Message Board

Caleb

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Everything posted by Caleb

  1. Nope, it's gone for ever. Every file of Sonic Future in lock and key (well, technically XD), so NO ONE is getting to it. The only way those files are getting opened is if we want to reminisce.
  2. It was, then it dieded again. XD
  3. Sorry for the bump, but big update up at the top. :/
  4. Yeah, the engine I have is pretty similar, but has some differences. IMO it's way better. Anyways, I'm online now. XD
  5. Okay, goodies. :3 I have a "delicious" Sonic engine that needs some tweaking, and a most "scrumptious" Silver engine that needs using. Can you get on MSN now?
  6. I would really like to help you with this project. May I be the developer? Oh, and you need to get on MSN more often. XD
  7. lol Future was in Advance style in the first place
  8. Brilliant. Just brilliant. You have some great skill, there!
  9. ....On second thought, we're using Advance again. XD If you could please send them to me, that would be excellent. Sorry for the trouble.
  10. I wouldn't forgive you if you said that too me. XD Yes, it is quite a lot of levels for a large amount of characters, but it's his fan-game, and if he wants that much, then, well, he can have it (if he is willing to work for it). Some people makes fan-games because they want a game with features they want, then other people (like me) work to what the fan-base wants.
  11. I think I've seen that sheet somewhere on DeviantART...
  12. I agree. No one has made a decent Blaze sheet. She deserves it, She's a great character.
  13. Goodies. I believe Charmy should only be a side character, same with Cream and Big. But, It's just my own opinion.
  14. Actually, Sorry, I decided to make my own sprites using the Genesis sprites as a base. Thanks for willing to give me the sprites, though! <
  15. .ANIM files? I didn't even know those were there. :S I'm pretty sure they're useless space hogs, Because I don't have them and I can still run the engine. It took about 3 to finally understand GML, and I have been using GameMaker since I was 10 (about 5 years ago). Then, I realized how simple GML is. Like Overbound said, it's basically just scripts, constants, and variables.
  16. Man, I was hoping I'd be a cool mentor and explain things to him, but I came, gave him little info, then you, Overbound, came in and basically killed the mood. XD I've never been good at tutorials and such, thanks for helping out.
  17. Well, there is no guide currently for that certain engine, all it requires is basic GML knowledge (and there are plenty of GML guides around). If you wanted to edit the animation's from when they start, end, and restart, then you would have to open up the character you want to edit, go to the "Create" tab, then the script containing the numbers/information should be the 2nd script in the right column.
  18. Oh, I thought I mentioned above that Hobbes30 was working on it too, maybe I didn't. I'm the director and all-around helper (I'll be spriting the main sprites). Hobbes30 works around in MMF2, and Blazefire(lp) works on the engine. I will be editing the Genesis sprites of Sonic into Sonic's redesign I made, Kind of like Emerald Ties' sprites. Well, that's it for news, I guess. Have a nice day, guys!
  19. He's not Blazefire. I've seen him (TeamViewer) talking to Retronic on MSN. (And I'm pretty sure Retronic foreign, which is why his English and Grammar isn't that good.)
  20. Why Cream or Big? They're long gone, I think. Same with Charmy. Mighty is waaaaaay gone. Espio, I don't see why he isn't in the game. Of course, I would love to see those characters as non-playable characters again in the future, but I don't see how they would be necessary to the game.
  21. Okay, Cool! I would like the .png now, so I could add stuff to it, but I can wait. We haven't even started on Silver gameplay, yet. XD
  22. Thank you, I was thinking the spikes should be a little longer.
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