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Rawr

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Everything posted by Rawr

  1. i'm status update hi

  2. http://sega.co.jp/saiyo/ Okay, not trying to be a total smartass but I guess I kind of am. You'll need to know Japanese if you want to work at Sonic Team, there is no longer (to my knowledge) a US branch of it anymore. There is a careers page at SEGA's US webpage as well but again...no Sonic Team USA anymore. Anyway I am going to be locking this thread because it has very little discussion value.
  3. Rough mix of an actual 100% completed song. Only gonna keep it up for 24 hours or so and then away it goes until the album is actually done.
  4. Working on first print. Also been working on MY WEBSITE (which is currently in maintenance mode but it was up for a bit yesterday/today ) Refining my logo, and then also did concepts for what I want on the page. I have it fairly close but there are some things I couldn't manage to do ^^ But I did get my sweet header done vv
  5. Welcome back! This is looking quite rad dude, glad to see this project is back in action.
  6. Someone on DA wanted a print of Funeral so I'm testing some ideas.
  7. I started another music track for my album today. It's a character theme for Funeral - if it sounds slightly antagonistic it is because it is supposed to (even the name of the track sounds ominous). It is supposed to be a mix of heroic but still have something 'off' about it. It has a lot to go still on it, and I am gonna have to fit some guitar in there somewhere too. It basically is like a mix of Mega Man and Phantasy Star Online to my ears, with a couple nods here and there to PSO actually as well. Anyway have a listen to the first demo here.
  8. You guys want to read my masterpiece. It starts out taking itself as serious as a 24hr comic can. But then. Well. You'll see.
  9. Here - I had to sleep extra otherwise I was gonna be sick haha:
  10. Got my stream goiiiin. Watch me die.
  11. It is that time of the year (again)... 24 HOUR COMICS DAY It is one of my favourite times of the year from an artistic standpoint. I have done it every year since 2010 and have pretty much consistently failed. Last year was the first year that I decided to stream my 24hr comic as I drew an action packed tale about a demon princess in the underworld who had to fight the evil Judge Boner and there was lots of big letdowns to be had artistically in front of EVERYONE. But it was a lot of fun and thus I am doing it again this year in a stream. Clicking the picture above will get you to my page - but the stream won't start until around midnight my time. I believe I currently sit in the Mountain Time zone. Anyway just as a refresher here are all the previous years I did this. Its like looking at a really distilled version of where I've been going the last few years artistically, though honestly 2012 is the one to beat imo. I had gotten the furthest along with it. 2010 - Aka the year Halo Reach was consuming me and I failed hard at this haha. 2011 - This was a spinoff of a comic I actually ended up printing one issue of in 2012. The spinoff actually came first as I did this while working on the main comic haha. This was the year I believe where I really started to absorb Takeshi Koike and Hiroyuki Imaishi's styles more, though this leans more on the Koike spectrum. 2012 - This is my personal favourite - I liked the characters I whipped up and at first I was trying something somewhat serious that devolved into something really stupid. Art wise it was the furthest I got in any of the years and I like the character (because duh she is a catgirl that is like my fave thing to draw or whatever). 2013 - This one had a lot of potential but I ended up taking a nap that lasted 5 hours and that is a lot of time to lose in this challenge. I liked the characters but this one turned into a really stupid comic. I mean it makes me laugh somewhat but I am disappointed I didn't get further haha. So yeah. STAY TUNED TO WATCH ME FAIL GLORIOUSLY.
  12. I've been pretty depressed so its been an ENTIRE MONTH since I've fucking drawn a thing and I'm paying the price now I guess. This took way longer than it should have - also I have 24 hour comics day to do on Saturday. I'll keep you all updated on where you can watch me stream that shit (I did it last year and it was kinda fun but super stressful at the same time lol).
  13. Cool then I'll wait for the next build then . I've had a hell of a day at work so I wasn't going to be able to get to trying this one out tonight anyway. I'm really excited to (finally) play it though, I've been meaning to for a while but I've been insanely busy I haven't had a chance yet to check out a lot of projects going on here. I'll be rectifying that shortly and Spark is at the top of my list to play since I looooooooooooooove seeing non Sonic games around here !
  14. I'll try and give this a spin later tonight man and post my thoughts after work .
  15. Been home sick but I updated my portfolio anyway lol: http://portfolio.nimako.org/

    1. Light The Hedgehog

      Light The Hedgehog

      I noticed one of your drawings was featured as a song art on soundcloud. Is that a game in development?

    2. Light The Hedgehog
    3. Rawr

      Rawr

      Thanks, I tend to make my own soundtracks and then use my art for it (you probably saw the art on my soundcloud page). My art + music tend to go hand to hand as concepts :)

  16. Just a suggestion but for your sprites you really should think about adding a lot more contrast. Heavier shadows etc, Salamon kind of looks like a big white blob with no depth just because all of his features are the same colour. Even his eyes kind of blend in with the rest of his face so it looks awkward. Bingo only slightly gets away with it just because he is made up of different colours but it still could be a lot better! In the end this is all up to you though but those are my suggestions. Here is some good tips if you want : http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139392#139392 Best of luck!
  17. I lost a week of my life so far to Destiny but it feels so right.

    1. Abominal Taz

      Abominal Taz

      I am so damn jealous of you right now. I forgot about Destiny...

    2. Serephim

      Serephim

      I want to buy it right now, but I don't want to fall into the trap of buying the PS3 version until i get a ps4.

    3. AnOrdinarySonicFan

      AnOrdinarySonicFan

      Is Destiny good as people say it is? Is it Not-Halo, or something completely different?

  18. WIP art for the album: Sans text: There is going to be art for each of the tracks on the album as well I think.
  19. Hey! I see from your profile you're just a kid, and while it is great that someone so young shares an interest in making a fangame, please try to make sure your posts have something of substance to show. The member base here (as Light is showing) can be pretty good at helping out but there is a tinge of tough love as well if you don't really know what you are doing. Since I don't really want to see you run into too much trouble around here I'd like to recommend taking a read through of these rules right here to get a better idea of what is generally expected of members here for maximum enjoyment™ of this board.
  20. Well as far as I understand (I went to school for 3D stuff but I haven't touched it in like 3 years so I've forgotten some shit) at the same time one big model for the entire level can be detrimental too. If the scale is extremely big you're going to want to have sections that aren't loaded in all the time and/or if an object is far away to have different LOD for them just to save on memory. I mean you can easily get an engine to only draw out the parts it needs to. As well as if you're modeling a level where say you will only ever see 3 sides of the lego why bother modeling the other 3 sides at all? I mean I guess there are pros and cons to each but like I said I haven't touched 3D in about 3-4 years now.
  21. Haha I loved the style since day 1! It's really my fave style the Mega Man series has had, with Legends following behind it.
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