S0LV0 Posted December 28, 2014 Report Share Posted December 28, 2014 Copy Kitty is a mission-based action platformer developed by Entanma Project, which is comprised of Azure Lazuline and Raibys. Their description is as follows: Boki has a special power like none other: being able to perfectly copy the abilities of anything she fights! But not content with mere mimicry, Boki can also mix and combine up to 3 abilities at once to form completely unique ones! She wants to be a hero one day, but doesn't think she's cut out for the job. To help hone her skills, Boki's insectoid uncle sends her into a virtual reality to do battle with hordes of dastardly robots! The gameplay harkens back to classics such as Gunstar Heroes, Kirby 64, various Mega Man titles, and more. The main Mission Mode pits you against single-room challenges that rack up in difficulty as you explore the different worlds. In contrast, Endless Mode has you fighting endless waves of enemies, with plenty of boss encounters and changing terrain. The game can be both purchased and demoed here. Alternatively, you can buy the game in a cheaper bundle for a very limited time here. IMPORTANT! Copy Kitty is still in Steam Greenlight limbo, so if you like what you see/play, please support the game by giving it a vote here. Remember, if you buy the game via the site or bundle, you'll be able to get a free Steam key once the game is Greenlit! 5 Link to comment Share on other sites More sharing options...
DimensionWarped Posted December 31, 2014 Report Share Posted December 31, 2014 Sure, I'll give that an upvote. I'll admit, when I saw the first image posted I wasn't expecting a lot, but the game in action actually looks quite visually impressive. Not sure how it stands up from a gameplay perspective, so I guess I'll have to give a shot sooner or later. I'll try the demo first. EDIT: There's a lot of good in this game, but there's a lot to dislike too. Movement in particular feels incredibly awkward and there is frequently just too much crap going on at a time and the levels (both prearranged and randomly generated of the ones I've played so far) aren't at all accommodating when it comes to trying to maneuver freely. The weapon combinations are certainly interesting to explore though. I might pick up the full version later. 2 Link to comment Share on other sites More sharing options...
Serephim Posted December 31, 2014 Report Share Posted December 31, 2014 My sentiments basically, the cover looks like an acid drop from DA but the game itself looks like something i'd totally play 1 Link to comment Share on other sites More sharing options...
Clouder Posted January 1, 2015 Report Share Posted January 1, 2015 I see the creator often post progress updates on TIGSource, so each time they update I'll dump them here for you guys. Update: 1 Link to comment Share on other sites More sharing options...
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