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Boss help for TGF.


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Is there a way to create a boss that can do different things? (for example, jump, spindash, etc.) Basically, how Knuckles fights in Hidden Palace Zone.

I use platform movement AI for the enemies but would I need to use a static movement for a boss-AI for these events to happen?

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There's a way, and I'd recommend using static movement, but you can also use the built-in platform movement.

It's really quite easy. You can use a random value to tell the boss what action to perform. Just remember that if you want to make it jump, you must use a value since not even the built-in platform movement has a jump action, you must press fire1 and I doubt you want the player to control the jump.

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