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  1. GoodAfternoon. I am Pulse0 and this is my proposal for a project called Sonic R (2014) or what ever year it gets done. Ive always been at ends with wich fan-game I should make Starfox or Sonic. I am a very abitious person so even now if i could i'd like to find a way to actually force this game in to the official zone but for now its just at fan game Pre-Production, since i dont have a team but that enough of intros. ------------------------------- (2014) Is a racing project fan game aimed at redoing (not remaking) the original game and making footracing game for the sonic franchise. Sonic has always had moments of competing on foot, in a vs mode but I want to translate that into a full game. This game intends to use low poly models, and non proscessor heavy effects like bloom. dispite the memory this game should be runable on an N64 or PSP if need be. Reason being is to... To bring back the lost art of old games. Allow older less powerfull computers to play. Faster Model out put More things can be tossed In. This game intends to be fully 3d, simialr to Sonic3d blast (saturn) Special stage, Sonic Jam over world, Sonic R (original), Sonic Adventure, Sonic Adventure 2, Sonic Heros, Shadow the Hedgehog, Sonic the Hedgehog (2006). Hence No 2d The game will have various modes including those belonging to both the lost age of racing genre and modern racing such as... Lap Elimination Check Point Race Tournament Knockout Team Race Boost race Sonic R (2014) is intended to power-ups and keep things fun, like Mario-kart. A Ring system, for extras, A very simple story and local split screen. As well as branching paths and secrets and and Granprix mode, in tribute to the original. -------------------------- As those are all great to think about I need help to put it into action. For a director without staff sucks. Im not here as a helpless patron asking for people to do all the work for me while I just give directions. I will also be the Lead Artist, trying to cook up assets for the game. but I still need team members. All though out my planing this game is intended to be made in Unity. An engine made from the ground up to suit the needs of this game. I feel it more accessible and easier for me to work with to import assets. Ive seen the Blitz and the FreeRunner engine and I'm not pleased at all. I don't want this made in the UDK, this is a Unity project. With that said I need... CODERS: my biggest problem is not knowing how to code at all, so with out coders this game wont happen. Ideally at minimum I would LIKE 3 coders but I NEED at least 1! Modelers/Riggers/Animators/Texture Artist: If your a rigger fine, if you can animate fine, but if you can MODEL 3d objects GREAT!! Much of the content depends on simply having the model. For the time being with no staff I will be doing all that myself but, being in the production of Super Smash Flash 2 i KNOW i need additional people to help with this. 2 extra hands would be more than I could wish for, the more the merrier. ( Maya, 3D Max, or Blender Modelers please! Maya would be best since I use Maya2011) Concept Artist : I will be doing this too but again the more the merrier! ----- Ive been dreaming about a game like this since the release of Sonic Adventure 2. I have tons of ideas, and things i'd love to see happen but i need a team or at least a coder. . . . . As for Images. . . . I will add some concepts and mock up of the direction im pulling for in a few days so look back here if your interested. I posted this now to know if I have a possible do or a dud on my plate after years of obsessing over the idea.
  2. Awhile ago I said I was going to be making a sonic game, little did I know UDK wouldn't work on my computer... very soon I should be getting upgrades so I can work on the game but of course I'm gonna need help from anyone and everyone that can help, getting a team together to start work on this game Currently there is only me and I'm primarily a mapper but I'm learning coding during my two year college course, unfortunately this will take up most of my time. Plans For This Game In total, I basically wanted to re-make Sonic R how ever I would also want to add more stuff to the game as well and improving problems that were in the original (Stuff like more playable Characters, Maps, Etc) The first release would come out when Sonic R has been re-made with nothing more added and any later releases would come with additional stuff What We Need Like I said I want to get a team together, so we need: Mappers Modelers (Characters and Items, Etc) Animators Coders Sound Manager If you think you can do anything let me know via post or private message Jumped The Gun... I made a moddb page awhile ago (Nearly A Year Ago Now!!!) before I knew that UDK wouldn't work... My Bad.... If I had known UDK wouldn't work I would have waited Thank you for reading Links Moddb
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