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Showing results for tags 'Sonic Lost Adventure'.
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Welp I've been working hard on fixing SLA and I'm rather proud of v1.2! What do you guys think about the new update?
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Sonic Lost Adventure is a 3D sonic fan game made in Unreal with the Sonic GDK engine and is made in the style of Unleashed and Generations. The game features completely original assets and uses no pre-made assets from unreal. Sonic Lost Adventure is a game that has been in the making for around 10 or so years. Most of it in the conceptual stage. Most of you will know this game under the name of Sonic Dash, which was a 2D sonic fan game that I stopped development on a year or so ago. I picked up the project again under a new name (since sega is currently using Sonic Dash) for a school project. I've since completed said school project and have decided to finish what I had started. This game is only going to be a single level. Havok Harbor, which would be the 3rd stage in the game and consist of either 2 or 3 acts along with a boss act. This tech demo is only going to cover one act and will not be expanded upon. This SAGE demo is going to be the only iteration of the game for a very long time. Most likely forever. I'm on my way out of college so I'm running out time to do things like this. So, thats what this is. Its a single level demo that will probably never be seen again outside of SAGE 2014 Act 1 (unless I can some how add more polish to it if I find the time). So with out further ado, here's a little video: https://www.youtube.com/watch?v=A0lucpu-TDI Pretty sure that speaks for it's self. Thats pretty much the level at this point in time. But um. yeah. SAGE. 2014. YEEEEEAAAAAH
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