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Showing results for tags 'Digimon'.
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DAH BOOTH. Just note that the new demo has some awkward issues here and there, and trying to fix them has been utterly infuriating. I've only just updated the web player version with the last missing content, the desktop version will come a bit later. Most of these issues stem from the save system, try and avoid using it if you can, it's not that difficult to avoid dying anyway. But, yeah, enjoy! I hope I didn't break the game too badly with the changes.
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So, as detailed on the SAGE page for Digimon: Heroic Battle Spirit, I'm looking for someone who can help me with art and animation for the game: I'm not sure if any of you fellas would be remotely interested in working on a non-Sonic title, but it's worth a shot. With only existing game assets and open-source stuff to work with, and with me not being very good at art stuff, this is pretty much my only avenue for being able to have the game's art in a unified and consistent form. Plus, it would enable me to modify the gameplay and characters, and make new ones. Right now, I'm looking at Spriter for doing character animations, mainly for practical reasons, including easy iteration of animations and less RAM usage, and a whole bunch of other cool features (hitboxes, character customization/skinning, animation blending, among others), and it has a native Construct 2 plugin (which is due for an update to bring it up to date with Spriter overall). Traditional animation is nice, but I do want to make it easier on myself and whoever's doing the animation work. Spriter also works well for effects and, say, menu animations, depending on how you use it. Oh, and it's cheap as hell right now. Also, I would like someone to help out with music and sound effects, since I'd like some more original tunes and some Digimon remixes. But, yeah. If anyone's interested in helping out, just drop me a line via PM or something.
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Well, someone had to make a topic sooner or later, I guess I'll be the first. Compared to some of the other titles at this year's show, this one is somewhat modest, and it's one of the few non-Sonic games, but I did what I could to make up for that. I hope you guys enjoy it. Hopefully there won't be too many issues... It's also an opportunity for me to basically signpost a request for assistance on making assets (art, etc.) for this game, since I don't have much to work with. I'm not sweating it since I'm not getting my hopes up, but we'll see, I suppose.
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- Digimon
- Australians
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I don't know if there's a topic about this already so sorry if this is already been posted. Anyway, If ou are a digimon fan like myself, I'm sure you've heard Operation Decode.: https://www.change.org/petitions/namco-bandai-games-europe-america-localize-digimon-world-re-digitize-decode-for-3ds This petition is to help us get Digimon World Re:Digitize Decode localized In America & Europe! It's a really good game & lot of people want it! There is actually a pretty good chance (I pray to God there is) for this petition to work! If you liked the original Digimon World game, or if you just like digimon period & want to see this game get localized, please sign the petition! We only need 1,370 signatures left! To quote Season 4's intro: "If We're All For One World, There's A World For Us All!" To quote Season 5's intro: "Never Surrender! Never Be Outdone!" & To quote Season 6's intro: "We're Stronger When We Act As One! We're Gonna Change The World!" Oh, you get the point!
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- Help Us
- Nintendo 3DS
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