Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

Search the Community

Showing results for tags 'As classic as you can ge'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Administration
    • Announcements
  • General
    • Sonic & SEGA Discussion
    • Video Game Discussion
    • General Discussion
    • Artists' Showcase
  • Game Development
    • Game Project Showcase
    • Game Project Assistance
    • Development Forums
    • Game Creation Research & Discussion

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Location


Interests


Fan Gaming Specialty


Current Project

Found 1 result

  1. Sonic Mega Drive demo download Here we go. I've always wanted to try myself in making a pure classic fangame with accurate physics and good gameplay (if that tells you anything). So I decided to give fangaming one more try. Currently the game has a pretty accurate classic engine replica in MMF2 (I'd even say it's as accurate as MMF2 engine can get). Most thing are done (Sonic Fusion's engine came out to be a pretty good base for a classic engine). My current plans for the game to have are several 2-act zones with acts being fairly different (I'd say a little bit more different that S3&K acts were) in tone and gameplay with a boss fight after every level and a final boss. My goal is to make every act feature a different style of leveldesign philosophy. For example Tropical Madness zone act 1 (shown level) being somewhat similar to Emerald hill leveldesign-wise and act 2 being more of an Angel Island. Also major feature of the game is going to be co-op multiplayer (Sonic & Tails) with a bigger emphasis on level gimmicks and lesser on puzzles and Sonic-Tails titular flight mode. So why do I show this so early in development would you ask? Answer is simple. I just don't see it being finished by myself alone. I've spent good 6 years making Sonic Fusion and I just don't see myself dedicating another 5 or so years for a fangame. But I still am very eager to make a spectacular Sonic fangame that's be on par with classic Sonic installments. So I'd like to openly ask here if any skilled person would like to join me in my quest of making an ultimate classic Sonic fangame. A MMF2 user would great but the project is also in need in good spriters, musicians and level designers. Practically anyone who's passionate and is skillful (or at least descent) in anything fangamemaking related. Screenies:
×
×
  • Create New...