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Posts posted by ShadowMasterX5
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Awesome, I love the way Polar Peak looks and the new tiles for Sparkling Seaside . It's good to see this project back =P.
@Rael I actually think the old background looks better XD, maybe you guys should use both (the old one for act 1 and the new one for act 2 with a different palette for the foreground/tiles)?
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@Ristar: Is this better?
@Delta: See if you like this darker green, if not my next edit will contain blue
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Hows this =P?Improved. I still need help with making it so that the colors match, but don't blend with the background.
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The Pink one =P
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12-29-2011 04:35 PM
Dimension Winnie SEGA really needs to fire whoever they keep getting to make these trailers.
Hell yeah, I'll even drop them in a volcano for this , the same crap as Episode 1 all over again, I am not optimistic.
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I'm fine with whatever you guys decide =P, I don't really care about the rep system lol
Originally Posted by SerephimThis.
probably because everyone has hated me at one point or another
I never hated you
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Well, it seems Sega is really getting it now , day one purchase for me =P. Man Sky Sanctuary and Seaside Hill are driving me crazy!
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Happy Birthday Kirs
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Happy Birthday AeroGP
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The switch in Riptide Relic Act 2 works, but now you start at an area close to the switch, I didn't use any checkpoints either, When I cleared Act 1 it sent me there :/
And.........
The pipe in Steel Station still won't work, that's where it leads, the pipe is in a room with 3 pipes, the first 2 pipes have a red spring at the end, and the 3rd one won't work >_>
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Originally Posted by Hybrid35 View Post
Maybe its a pipe you come out of.
If not then yeah I see the problem.
It had a screw on top
@Vexer The Riptide Relic Act 2 switch still didn't work......
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This pipe won't work, please fix
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I know I'm late to the party lol, but this fangame is so awesome, Vexer you've done a really nice job with the level design, music choices, fun bosses, and that final boss is pretty cool too. I enjoyed Sonic Axiom very much, thank you Vexer for your hard work and effort on this fangame, and thanks to Blazefirelp and all the others that did those awesome music tracks (Newgrounds, Overclocked Remix ect.). Also Good job on fixing bugs too XD. Just one thing though, Super Sonic and Knuckles can't break blocks by running into them/touching them, you think you can fix that ?
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Happy Birthday Lake !
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Hey Sparks, Happy Birthday dude
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Planet Wisp looks incredible in this engine , I can't wait to try!
@Slingerland What's up dude?
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I approve this message
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Happy Birthday gsoft !
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OMG, that background, you should make a whole game Chronic, I shat bricks when I saw that background, just fix the water (make the colors of the waves a little brighter) and you're good to goOriginally Posted by Chronic View PostThanks everyone Cheers OverBound!
Tileset is no where near done I plan to include padded out parts of the structure along with curves and stuff but heres what I have for now. I dislike the colour but I'm shit with colours so if anyone could hlep there it'd be much appreciated
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Oh, sorryBut that's what i said:"8 with shield jumps or smarmy Tails."
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Hey, nice boss, you should make it 8 hits for Sonic too =PEverytime i look at your Hidden Palace level, LakeFeperd, i think of Christmas.Also, i finished my new boss attacks and his animations. It takes 4 hits to defeat him with the platforms and 8 with shield jumps or smarmy Tails.
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Sega sucks with this shit , oh well I guess I'll look forward to just Sonic Generations then (I want that gold Ring......)
@Ila Yeah Sega is pretty bad at managing their products when it comes to regions or special editions =P, at least Sonic Generations is looking good. Btw that's a very cute picture
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Happy Birthday
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Hey Streak, happy birthday
Sonic Worlds Delta V1.2
in Sonic Worlds Discussion
Posted
One thing I'd like to request is the Tails partner AI like Sonic 2 or 3, including the option to play him as player 2. Other than that, 1.3 sounds awesome