Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

Ayling

Members
  • Posts

    949
  • Joined

  • Last visited

  • Days Won

    14

Posts posted by Ayling

  1. Ah I remember this. I had this for a while, how "new" is it?

    Anyway comments-

    -You should not be able to get hurt right after you jump, that's just cruel.

    -evil small flying enemies that come out of nowhere and are impossible to dodge

    -sudden slopes and loops are nearly impossible to get up at times

    -weapon rotation needs more work

    There's my 2 cents.

  2. @Slinger-

    Changed, and that's as far as I'm going to. I'm not going to not describe the enemies because you did it too. Slinger doesn't believe that imitation is the best type of flattery anyway, so whatever.

    @Lark- It's actually someone whose helping me on the game. AND he gets a discount on the server because they lied to him about the server being empty(there was a naruto fansite on it too). And I plan to pay him back the whopping $10 a year for the domain.

    EDIT- On topic-

    I did love the demo, it's one of the few demos I can go back and play again(maybe it's that I want to win the time attack). I think all the glitches have been mentioned already, but I noticed if you jump and land going down a hill, you get a pretty big boost of speed. I don't remember any other games doing this. Dunno whether it was intentional or not.

  3. Jeez, Ayling, have you never heard of "form after function?"

    He was using worlds and had a test act.

    Also-

    and better game stages.

    His level design was not bad, but the graphics kinda ruined it.

    screen%201.bmp

    And it really depends on how in-depth you're willing to go, gilgamesh. DW or Dami can explain Sonic Worlds, but you need to know some programming terms.

×
×
  • Create New...