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AliasHoj

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Posts posted by AliasHoj

  1. Thank you very much Overbound and Highwire4!

    I will gladly participate in SAGE 2014.

    I 'd like to show this one little project in SAGE 2014 aswell, a video game starring me and my brother: The Great Normal Brothers (Codenamed "Yuri Sisters). It's a parody of The Mario Brothers and The Great Giana Sisters. I've been working on this game for 5 years as a hobby (2009-present), and only a 40% is complete.

    As you can see, this game has calendar-activated features (like Christmas NiGHTS)

     

    5lnegx.png

    11bheu0.png

    The storyline is about two brothers (Me, and my brother Antonio) who get stuck on their own video game for some unknown reason, and they must avoid that their counterparts (Vladimir and Alexander) get in the real world and dominate it by taking our position in the real world. We must pass through all the levels to find the door located at the game's end "of the world" (The black level shown below)

     

    w6tik9.png

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    Each brother has 6 different worlds with three levels each one (36 levels), plus some special calendar-activated campaigns. I've completed 12 playable levels so far.

     

    I've put a lot of love and programming into this video game. Love and programming is the best combination ever.

     

     

     

    EVOLUTION OF THE FIRST LEVEL THROUGH THE YEARS (2009-2013)

    34xrio9.png

     

    This has made my day! This looks absolutely fantastic! The graphics are awesome, I love how home-made they look, but how good they look at the same time - you have some talent sir. Thanks for sharing the progression from 2009 - 2013, helps motivate those of us that give up in that "2009 stage", where it doesn't look too good. A lot of people say "KEEP AT IT, and you'll get good results in the end". This is a perfect example of that. NICE! Any game play footage or demos? Or more pictures? :D

     

    Oh, and how are you creating the graphics? Just using the MMF editor? And do you use a set palette or just any colours?

  2. I think this is seriously good.

    And for quite a few reasons; actually.

    Firstly the fact it's NOT 360. These days I was under the impression that if you're going to make a Sonic game it's GOT to be 360, otherwise it'll be dismissed - but you've proved that by just using a Static engine you can actually put together a really good a playable Sonic game (AND IT'S TGF ROCK ON). I'm in the situation where I know Static and MMF inside out - but I just don't know or can't grasp 360 >=[ So I'm going to do what you've done if I make a Sonic game. Use a nice static engine.

    But with that a side - I have to say this is REALLY playable! It's great! Lovely menu, and well meshing graphics on all levels. Great editing and recreation. You've given nice touches of your own and created cool level designs with stuff that makes each level it's own (Like the rolling ball) Pwnaaage ma' man.

  3. Happy Christmas dudes :D I got an Xbox 360 with Sonic The Hedgehog at last. :D (And some other games)

    And my God ! Sonic The Hedgehog ... Just like Sonic Adventure has an engine, a camera and graphics that suck XD (But I still wub my Sonic <3)

    Also! £60, DVD's, Guinness World Records 2008, and a new head set. Not fogetting food and beer. (and a new wallet lol)

    I think that was all ... ? Still pretty good pickings I say for 17.

  4. Hoj, your project reminds me of Sparks'/Snowflakes' "Scott I" game. I like the simple style both he and you take.

    Where can I see this "Scott I" game? Sounds interesting =]

    As for the simple style, it helps me concentrate more with other matters such as the engine and gameplay. I find that if I do anything too complex graphically, I usually don't spend enough time on the engine and give up =\

    My only gripe would be that the skulls are way too detailed compared to the rest of the artwork.

    Yeah, I'm not sure why I didn't notice that to be honest.

  5. yeah you're right >=] but there's still clouds in the spring! & what about falling blossom? (Yeah I can't imagine a palm tree with blossom).

    anyway, you big critics! I suppose I'll post up some screenshots myself. My game doesn't quite hit your standards I don't think, but it's got a flawless engine, and all custom sprites and backgrounds (Ecxept the skulls which are edited...)

    Clive.png

    Go eaassyys okay. It's just for fun :P

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