Jump to content
A 2021 backup has been restored. Forums are closed and work in progress. Join our Discord server for more updates! ×
SoaH City Message Board

Zenor

Members
  • Posts

    894
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by Zenor

  1. h'm, do you have the advance Metal Sonic(by Pseudo) and the Sonic CD backgrounds(wacky workbench( from the old SFGHQ))? I really want these.
  2. ATan( ((Y("A") - Y("B"))pow 1) / ((X("A") - X("B"))pow 1) ) *57.2958 try it.
  3. thanks,the hurt problem now is fixed.the only problem i have now is the water effect.
  4. the problem isn't sonic stop flashing,the problem is,when sonic hurts,he makes invisible.
  5. 1°: I was wanting to make sonic flashing later that he collides with an enemy. the problem is, when sonic collides with an enemy, he stays invisible.he doesn't flash. the code: value direction(".Values")>0 |value| flashing("sonic-left")>0 |value| crouch down(".Values")=0 |value| spindash(".Values")=0 --------("sonic-right")flash object 00-02 --------("sonic-left")make invisible |value| direction(".Values")<0 |value| flashing("sonic-left")>0 |value| crouch down(".Values")=0 |value| spindash(".Values")=0 --------("sonic-left")flash object 00-02 --------("sonic-right")make invisible 2°i'm making a water effect like in genesis with perspective object.but,perspective object only do this effect in the edges,in the center,no. propierties: effect:sinewave direction:vertical orientation:right/top ---- zoom value:4 offset:0 sinewaves:4 the code: always--(perspective)set offset to timer always set Y position to Y("water") can anyone help me with these?
  6. don't work eighter =/ k.soft did it.but i can't do it,all the codes i tried,but all don't do 8 directions like genesis games.
  7. becouse don' t work. screenshots with this code:
  8. no,it isn't.here is a better screenshot: the code: on ground=1-----set direction("sonic") to angle("player")/10
  9. Well, I am using damizean's mmf2-360 beta. But I see that uses scale - > angle. Then I am trying to change the directions for a type of eight directions. ai I needed to create another one activates. Ok, ok. But I see that have an error, therefore when it turns 45° degrees, it return will only be 0° again. Anybody can help me? screen shot: exemple of the error.bad screen shot,but it can be understood.
  10. yes,i need,please,put here felik =) larkSS,i understended,but my game still has bugs in the spindash,therefore i need the code.
  11. well,i have downloaded the engine in other topic,but I do not obtain a good spindash,I tried to make but it was very quaint. can anybody help me now?i have changed the engine of my game to this engine,but doesn't have the spindash, it's my only problem,to continue my fan-game. can anybody help me now?
×
×
  • Create New...