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SoaH City Message Board

Felik

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Posts posted by Felik

  1. As much as I love precise physics in Sonic games, I value fun gameplay, beautiful creative environments and good music above that. I must admit last time I was truly excited for an upcoming Sonic game since Sonic Adventure was Sonic Colors. And boy do I love that game. It's my second favorite game after S3K. Sure, it's plot was a lackluster, but all the above valuable (by me at least) qualities are present. I'm hoping that a new Sonic game with Colors' level of creativity and quality will come out again that's why I don't give up on Sonic.

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  2. And I've noticed you've re-purposed some sprites from other Genesis games for your level art, such as ground tiles in the first pic that are unmistakably from Socket the Time Dominator.

     

     

    I'm not saying it's a bad thing by any means, I actually think it's really cool how you fit them in there.

    Actually it is in a way. Since I suck at spriting I have to rely on smoke and mirrors (taking graphics from other games and hope most people are not familiar with sources enough to notice that) to create levels that don't look bland and boring. First iteration of TMZ1 was kinda dull so I had to put extra effort to make it stand out more.

    • Like 1
  3. I see that you're quite passionate about your game and therefore I feel very sorry for you.

    Art style, gameplay and character designs look so amateurish that it's hard to find your game interesting for an average person.

    That's the reason why people are so indifferent about this thread (and your game too unfortunately).

     

    The only way to make it more popular is to make art more professional looking and gameplay more fresh. And that would virtually mean restarting the game almost from scratch.

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